====== Ability ====== [[:Ability|Ability]] is a mechanical and categorical term. [[:Ability|Abilities]] are a range of passive and active bonuses, effects, or direct interaction an [[:Mechanic:Category:Entity]] may utilise to engage with the universe of Meat Space.\\ \\ When rules refer to an [[:Ability|Ability]] it can be any one of the 3 primary types of [[:Ability|Abilities]]; [[:Ability#Action]], [[:Ability#Ritual]] or [[:Ability#Trait]] which are listed and described below. \\ \\ All [[:Character|Characters]] have a number of [[:Ability|Abilities]] available to them at all times. These [[:Ability:General Ability|General Abilities]] cover all of the basic interactions and mechanical rules a [[:Mechanic:General:Player]] will need to engage with the world of Meat Space.\\ \\ For the full list and description of these [[:Ability|Abilities]] see [[:Ability:General Ability|General Abilities]] or scroll below to [[:Ability#General Abilities|General Abilities]]. ===== Primary Ability Types ===== **[[:Ability#Action]]**\\ [[:Ability|Abilities]] that happen quickly and require an amount of [[:Mechanic:Rating:Action Point|Action]] or [[:Mechanic:Rating:Quick Action Point|Quick Action Points]] to use. **[[:Ability#Ritual]]**\\ [[:Ability|Abilities]] that require time to perform, ranging from several [[:Ability#Action|Actions]] up to multiple [Cycles]. **[[:Ability#Trait]]**\\ Passive [[:Ability|Abilities]] that either provide their effects permanantly or for a duration. ===== Actions ===== {{page>[[:Ability:Action]]&noheader&inline}} ===== Ritual ===== {{page>[[:Ability:Ritual]]&noheader&inline}} ===== Traits ===== {{page>[[:Ability:Trait]]&noheader&inline}} ===== General Abilities ===== {{page>[[:Ability:General Ability]]&noheader&inline&fullpage}}