====== Deflect ====== |< - 25% 50% 25%>| ^**Deflect**^^^ | [[:Ability:Action:Quick Action]] | | | |When a [[:Mechanic:Conflict:Perceived]] [[:Mechanic:Conflict:Ally]] takes [[:Mechanic:Conflict:Damage:Stress Damage]], post-mitigation, from a [[:Ability:General Ability:Speak]], [[:Ability:General Ability:Barb]], [[:Ability:General Ability:Staunch]] or other similar [[:Ability]], in a social [[:Mechanic:General:Situation]], you reduce the [[:Mechanic:Conflict:Damage]] by D8 + [[:Character:Stat:Intuition]]. You then take [[:Mechanic:Conflict:Damage:Stress Damage]] equal to the [[:Mechanic:Conflict:Damage]] prevented in this manner.||| ==== Changelog ==== Version 0.5c - Sep 2026 * Page moved and updated.