====== Buckshot X ======
[[:Ability:Trait:Buckshot X]] is a [[:Ability:Trait]]. [[:Item:Equipment:Weapon|Weapons]] with this [[:Ability:Trait]] gain the following effects. \\
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This [[:Item:Equipment:Weapon]] deals X instances of [[:Mechanic:Conflict:Damage]] on a [[:Mechanic:Outcome:Success|Successful]] [[:Mechanic:Roll:Attack]]. This [[:Mechanic:Conflict:Damage]] is [[:Mechanic:Conflict:Mitigation|Mitigated]] first, then applied X times. X is equal to the amount indicated in the [[:Ability]] name. If the [[:Mechanic:Conflict:Damage]] is a variable, such as with a [[:Mechanic:Roll:Dice Pool:Determination Die]], [[:Mechanic:Conflict:Mitigation|Mitigate]] the [[:Mechanic:Roll:Dice Pool:Total]] of the [[:Mechanic:Roll:Dice Pool:Dice]] rolled, then any remaining [[:Mechanic:Conflict:Damage]] is dealt X times.\\
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This [[:Item:Equipment:Weapon]] can not cause more than a single [[:Mechanic:Conflict:Injury]], [[:Mechanic:Conflict:Trauma]], or [[:Mechanic:Conflict:Malfunction]] in a single [[:Mechanic:Roll:Attack]]. When this [[:Item:Equipment:Weapon|Weapon]] causes an [[:Mechanic:Conflict:Injury]], [[:Mechanic:Conflict:Trauma]], or [[:Mechanic:Conflict:Malfunction]] it is [[:Mechanic:General:Upgrade|Upgraded]] X times.\\
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**Example 1**: If a [[:Item:Equipment:Weapon:Scrap Gun]], with 3 [[:Mechanic:Conflict:Damage:Meat Damage]] and [[:Ability:Trait:Buckshot X|Buckshot 8]], [[:Mechanic:Outcome:Success|Successfully]] [[:Mechanic:Roll:Attack|Attacks]] an [[:Character:Entity]] with 2 [[:Mechanic:Rating:Armour]], the [[:Mechanic:Conflict:Damage]] will be reduced to 1. Then it will deal 1 [[:Mechanic:Conflict:Damage:Meat Damage]] to that [[:Character:Entity]] 8 times.
**Example 2**: If, in the above example, the [[:Character:Entity]] has 4 [[:Mechanic:Rating:Health]] remaining, the first three instances of 1 [[:Mechanic:Conflict:Damage:Meat Damage]] are applied as normal. However, the 4th instance of [[:Mechanic:Conflict:Damage]] will reduce the [[:Character:Entity]] to 0 [[:Mechanic:Rating:Health]], causing an [[:Mechanic:Conflict:Injury]] that is [[:Mechanic:General:Upgrade|Upgraded]] 8 times. Then, all remaining instances of [[:Mechanic:Conflict:Damage:Meat Damage]] are ignored.
==== Changelog ====
Version 0.5c - Sep 2026
* Page moved and updated.