====== Ranking Up ====== [[:Character:General:Rank:Ranking Up|Ranking Up]] is a mechanical term. It is the act of increasing the [[:Character:General:Rank]] of a [[:Character:Stat]], [[:Character:Skill]], [[:Character:Job]], [[:Mastery]] or any other form of spending [[:Character:General:Rank:Experience]] or [[:Character:General:Rank:Experience|Exp]].\\ \\ To [[:Character:General:Rank:Ranking Up|Rank Up]] you must spend accrued [[:Character:General:Rank:Experience|Exp]] based on the [[:Character:General:Rank]] and type of progression being [[:Character:General:Rank:Ranking Up|Ranked Up]] as per the table below.\\ \\ ^Type^Cost^Example^ | Gain a [[:Character:General:Rank]] in a [[:Character:Skill]]. | **1** [[:Character:General:Rank:Experience|Exp]] per [[:Character:General:Rank]] you wish to obtain. | If you wish to gain the 4th Rank of [[:Character:Skill:Tech]], it would cost 4 [[:Character:General:Rank:Experience|Exp]]. | | Gain a [[:Character:General:Rank]] in a [[:Character:Stat#Mundane Stat]]. | **4** [[:Character:General:Rank:Experience|Exp]] per [[:Character:General:Rank]] in excess of your [[:Character:Stat:Starter Stat]]. | If a [[:Character:Race:Human]] with a [[:Character:Stat:Starter Stat|Starting]] [[:Character:Stat:Brawn]] of 7 wished to gain the 8th [[:Character:General:Rank]] of [[:Character:Stat:Brawn]], it would cost 4 [[:Character:General:Rank:Experience|Exp]], since their [[:Character:Stat:Starter Stat|Starter]] [[:Character:Stat:Brawn]] was 7, and thus the excess is only 1. | | Gain a [[:Character:General:Rank]] in a [[:Character:Stat#Mystical Stat]]. | **5** [[:Character:General:Rank:Experience|Exp]] per [[:Character:General:Rank]] in excess of your [[:Character:Stat:Starter Stat]]. | If a [[:Character:Race:Human]] with 6 [[:Character:Stat:Starter Stat|Starting]] [[:Character:Stat:Grit]] wished to gain the 7th [[:Character:General:Rank]] of [[:Character:Stat:Grit]], it would cost 5 [[:Character:General:Rank:Experience|Exp]], since their [[:Character:Stat:Starter Stat|Starter]] [[:Character:Stat:Grit]] was 6, and thus the excess is only 1. | | Gain a [[:Character:General:Rank]] in a [[:Character:Job]]. | **5** [[:Character:General:Rank:Experience|Exp]] per total [[:Character:General:Rank]] you wish to obtain. | If you wished to gain the 2nd [[:Character:General:Rank]] of the [[:Character:Job:Merc]] [[:Character:Job]], it would cost 10 [[:Character:General:Rank:Experience|Exp]], as the total [[:Character:General:Rank]] you would be purchasing is 2.\\ \\ If you had 2 [[:Character:General:Rank|Ranks]] in [[:Character:Job:Merc]] and wish to gain a [[:Character:General:Rank]] in any other [[:Character:Job]], it would cost 15 [[:Character:General:Rank:Experience|Exp]], as the total [[:Character:General:Rank]] you would be purchasing is 3 \\ \\ **Please note**: All [[:Character|Characters]] start with 1 [[:Character:General:Rank]] in their [[:Character:Job:Starting Job]]. Therefore obtaining what may be viewed as the "first" [[:Character:General:Rank]] in a [[Character:Job]] is actually the second and therefore costs 10 [[:Character:General:Rank:Experience|Exp]]. | | Gain a [[:Character:General:Rank]] in a known [[:Mastery]]. | **3** [[:Character:General:Rank:Experience|Exp]] per [[:Character:General:Rank]] you wish to obtain. | **Please Note**: When gaining a new [[:Character:General:Rank]] in a [[:Mastery]], you also gain an [[:Ability]] in that [[:Mastery]] of equal or lower [[:Character:General:Rank]]. \\ \\ If you wished to gain the 5th [[:Character:General:Rank]] of [Arcana], it would cost 15 [[:Character:General:Rank:Experience|Exp]] and you would gain an [Arcana] [[:Ability]] of 5th [[:Character:General:Rank]] or lower. | | Gain a [[:Character:General:Rank]] in a new [[:Mastery]]. | **X + 1 [[:Character:General:Rank:Experience|Exp]]**, where X equals the number of known [Masteries] with at least 1 [[:Character:General:Rank]]. | **Please Note**: When gaining a new [[:Character:General:Rank]] in a [[:Mastery]], you also gain an [[:Ability]] in that [[:Mastery]] or equal or lower [[:Character:General:Rank]]. \\ \\ If you obtained the first [[:Character:General:Rank]] in the [Cultivation] [[:Mastery]], while having at least 1 [[:Character:General:Rank]] in [Bones], [Animism], [Industrial] and [Stealth], then it would cost 5 Exp, since X would be equal to 4. You would also gain a [Cultivation] [[:Ability]] of 1st [[:Character:General:Rank]] | | Gain an [[:Ability]] from a known [[:Mastery]]. | **2** [[:Character:General:Rank:Experience|Exp]] per [[:Character:General:Rank]] of [[:Ability]] you wish to obtain. \\ \\ In addition, you must have the corresponding [[:Character:General:Rank|Ranks]] in the relevant [[:Mastery]]. | If you wished to gain the [Meat] [[:Ability]], [Bull Rush], which is [[:Character:General:Rank]] 2, it would cost 4 [[:Character:General:Rank:Experience|Exp]] and you would need at least 2 [[:Character:General:Rank|Ranks]] in the [Meat] [[:Mastery]]. | | Re-training an [[:Ability]] to another. | Calculate the cost of the [[:Ability]] you wish to unlearn and the cost of the [[:Ability]] that you wish to replace it with. \\ \\ The cost of the new [[:Ability]] is equal to the new cost, minus the old cost, plus 1 [[:Character:General:Rank:Experience|Exp]], to a minimum of 1 [[:Character:General:Rank:Experience|Exp]]. | If your [[:Character]] had already obtained the [[:Character:General:Rank]] 2 [Pistol Whip] [[:Ability:Action]] from the [Quickdraw] [[:Mastery]], worth 4 [[:Character:General:Rank:Experience|Exp]], and you wished to replace it with the [[:Character:General:Rank]] 3 [Ambush] [[:Ability:Action]], also from [Quickdraw], worth 6 Exp. The cost of retraining would be 6 [[:Character:General:Rank:Experience|Exp]], minus 4 [[:Character:General:Rank:Experience|Exp]], plus 1 [[:Character:General:Rank:Experience|Exp]] for a total of 3 [[:Character:General:Rank:Experience|Exp]]. |