====== R.A.M. ====== [[:Character:Rating:R.A.M.]] is a [[:Character:Rating]] available to [[:Mechanic:Entity|Entities]]. It represents an [[:Mechanic:Entity|Entity's]] ability to store programs when [[:Mastery:Netcraft|Netcrafting]], [[:Mastery:Slicing]] or [[:Mechanic:Basic Ability:Hack|Hacking]], as well as its defence against dangerous [[:Setting:I.C.E.]].\\ \\ A [[:Character|Character's]] maximum [[:Character:Rating:R.A.M.]] [[:Character:Rating]] is equal to their [[:Character:Stat:Smarts]]. An [[:Mechanic:Entity|Entities]] [[:Character:Rating:R.A.M.]] is restored to its maximum at the start of their [[:Mechanic:Turn]].\\ \\ A [[:Character]], unless specified otherwise, only gains a [[:Character:Rating:R.A.M.]] [[:Character:Rating]] while a [[:Cyberware:NeuraCore]] is installed. For [Vehicles], facilities or other non-[[:Character]] [[:Mechanic:Entity|Entities]], their [[:Character:Rating:R.A.M.]] is gained from their [Components], [Class] or [[:Mechanic:Ability|Abilities]].\\ \\ [[:Character:Rating:R.A.M.]] is primarily used when receiving [[:Mechanic:Damage:R.A.M. Damage]] and is reduced before any other [[:Character:Rating]]. [[:Character:Rating:R.A.M.]] is also reserved when using certain netrunning [[Mechanic:Ability|Abilities]], such as those from [[:Mastery:Netcraft]]. \\ \\ [[:Character:Rating:R.A.M.]] that is reserved will not be restored at the start of that [[:Mechanic:Entity|Entity's]] turn, effectively reducing their maximum [[:Character:Rating:R.A.M.]] for the duration it remains reserved. ==== Changelog ==== Version 0.5c - Aug 2026 * Page Created.