====== Automatic Host Protection Unit ====== |< - 20% 15% 15% 15% 20% 15%>| ^ Automatic Host Protection Unit ^^^^^^ ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| | ^[[Game_Mechanics:Definitions:Archetype]]|Cyberware^[[Game_Mechanics:Definitions:Subtype]]|Core| | ^[[Game_Mechanics:Definitions:Mark]]^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Ward Tax]]^[[Game_Mechanics:Definitions:Mana Tax]]^[[Game_Mechanics:Definitions:Cost]]^[[Game_Mechanics:Definitions:Upkeep]]^ | Mk. 1 | 2 | 3 | 2 | 250,000c | 200c | | Mk. 2 | 3 | 5 | 3 | 1,000,000c | 100c | ^Traits |||||| | [[:Traits:Electronic]] |||||| ^Effects|||||| |Gain the Automatic Host Protection Ability \\ \\ **Automatic Host Protection** \\ Quick Action \\ Once per [[:Game_Mechanics:Encounter]], downgrade a pending Weapon [[:Game_Mechanics:Attacks|Attack]] **once**/**twice**||||||