====== Bravery Package ====== ^ Bravery Package ^^^^ ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||| ^[[Game_Mechanics:Definitions:Value]]|50,000c^[[Game_Mechanics:Definitions:Upkeep]]|50c| ^[[Game_Mechanics:Definitions:Archetype]]|Cyberware^[[Game_Mechanics:Definitions:Subtype]]|Dermal| ^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Ward Tax]]^[[Game_Mechanics:Definitions:Mana Tax]]^^ | 2 | 5 | - || ^Traits |||| | - |||| ^Effects|||| |You gain [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] on any [[:Game_Mechanics:Check]], [[:Game_Mechanics:Attacks|Attack]] or [[:Game_Mechanics:Save]] where being scary would be advantageous and [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] when it would be disadvantageous,as [[:Game_Mechanics:Definitions:Appropriate]]. In addition, If you would already have Advantage or Disadvantage, then you gain the effects of the [[:Traits:Reliable]] or [[:Traits:Unreliable]] Properties, as [[:Game_Mechanics:Definitions:Appropriate]].||||