====== Electro-Whip ====== |< - 20% 20% 20% 20% 20% >| ^ Electro-Whip ^^^^^ ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| | ^[[Game_Mechanics:Definitions:Cost]]|20,000c^[[Game_Mechanics:Definitions:Upkeep]]|100c| | ^[[Game_Mechanics:Definitions:Archetype]]|Cyberware^[[Game_Mechanics:Definitions:Subtype]]|Arm| ^[[:Game_Mechanics:Definitions:Damage]]^[[:Game_Mechanics:Definitions:Range]]^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Ward Tax]]^[[Game_Mechanics:Definitions:Mana Tax]]^ | D4 + [[:Stats:Agility]] | 3 - 6 | 2 | 3 | 1 | ^Traits ||||| | [[:Traits:Electronic]], [[:Traits:Close Combat]], [[:Traits:Armour_Piercing]], [[:Traits:Brutal]] ||||| ^Effects||||| |Gain the Electro-Whip Ability \\ \\ **Electro-Whip** \\ Action \\ Once per [[:Game_Mechanics:Encounter]], you may make a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] against a Perceived target with the Electro-Whip. \\ Additionally, you may use the Electro-Whip to perform the [[:Base_Actions:Intercept]] Action. You can perform an unlimited number of Intercept Actions with the Electro-Whip, per [[:Game_Mechanics:Encounter]]. These Intercepts will not consume the above use..\\ \\ For the purposes of using this Cyberware, it counts as an [[:Masteries:Melee]] Weapon.|||||