====== Neurological Drone Controller ====== |< - 20% 15% 15% 15% 20% 15%>| ^ Neurological Drone Controller ^^^^^^ ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||||| | ^[[Game_Mechanics:Definitions:Archetype]]|Cyberware^[[Game_Mechanics:Definitions:Subtype]]|Neural| | ^[[Game_Mechanics:Definitions:Mark]]^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Ward Tax]]^[[Game_Mechanics:Definitions:Mana Tax]]^[[Game_Mechanics:Definitions:Cost]]^[[Game_Mechanics:Definitions:Upkeep]]^ | Mk. 1 | 2 | 2 | 1 | 100,000c | 500c | | Mk. 2 | 4 | 4 | 2 | 1,000,000c | 1,000c | | Mk. 3 | 6 | 6 | 3 | 10,000,000c | 1,500c | ^Traits |||||| | [[:Traits:Electronic]] |||||| ^Effects|||||| |You gain a drone. It will follow you around automatically, able to perform simple tasks for you, within **24**/**48**/**72** Units, such as opening doors or retrieving objects. In addition, it can carry and use a single piece of [[:Game_Mechanics:Definitions:Equipment]] as if it had two [[:Inventory#Hands]]. It effectively has **4**/**8**/**12** [[:Stats:Brawn]] for the purposes of meeting requirements. A drone can have any two Movement Types.\\ \\ When acting in [[:Game_Mechanics:The_Turn_Order|Turn Order]], the drone may perform one Action, during the [[:Game_Mechanics:Environmental_Step]]. It never needs to move, as it is able to traverse around by itself, according to its Movement Types (It can move through Void or Surface but not Subterranean, etc). If this Action would require a [[:Game_Mechanics:Check]], [[:Game_Mechanics:Attacks|Attack]] or [[:Game_Mechanics:Save]], you use your own bonuses, as if it were you. Other bonuses or penalties may apply, as [[:Game_Mechanics:Definitions:Appropriate]]. Given the drone's ability to move and fly, it can easily be assumed to be in any location within the **24**/**48**/**72** Units, when performing the Action, allowing it to draw line of sight or perform an Action anywhere within **24**/**48**/**72** Units of your [[:Character]]/Vehicle. \\ \\ It can also be assigned to yourself or an Ally, within **24**/**48**/**72** Units, instead of performing an Action. That [[:Character]], as a Free Action, can take a Check under the effects of the [[:Base_Actions:Help]] Action and the [[:Traits:Trusty]] Property. This will convey any and all bonuses or penalties, as if you had given the Help Action yourself. ||||||