====== Subcutaneous Arc Burst ====== |< -12% 12% 12% 12.5% 12.5% 12.5% 14.5% 13% >| ^ Subcutaneous Arc Burst ^^^^^^^^ ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//|||||||| | | ^[[Game_Mechanics:Definitions:Archetype]]|Cyberware^[[Game_Mechanics:Definitions:Subtype]]|Arm| || ^[[Game_Mechanics:Definitions:Mark]]^[[:Game_Mechanics:Definitions:Damage]]^[[:Game_Mechanics:Definitions:Range]]^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Ward Tax]]^[[Game_Mechanics:Definitions:Mana Tax]]^[[Game_Mechanics:Definitions:Cost]]^[[Game_Mechanics:Definitions:Upkeep]]^ | Mk. 1 | - | 3 - 12 | 3 | 4 | 3 | 5,000c | 300c | | Mk. 2 | - | 3 - 12 | 2 | 3 | 2 | 50,000c | 300c | ^Traits |||||||| | [[:Traits:Electronic]], [[:Traits:Close Combat]], [[:Traits:Trusty]], [[:Traits:Loud]], [[:Traits:Arc]], [[:Traits:Blast]], [[:Traits:Brutal]], [[:Traits:Unwieldy]](//Mk. 1 Only//) |||||||| ^Effects|||||||| |Gain the S.A.B Ability \\ \\ **S.A.B** \\ Action \\ //On installation, nominate one of the below Conditions.// \\ \\ Once per [[:Game_Mechanics:Encounter]], you may make a [[:Skills#Tech]] [[:Game_Mechanics:Attacks|Attack]] against a Perceived target, If successful, apply the following number Stacks of the nominated condition to the target: \\ \\ - **Foam Burst**: D8 [[:Game_Mechanics:Conditions:Sticky]] Stacks. \\ - **Toxin Burst**: D6 [[:Game_Mechanics:Conditions:Poisoned]] Stacks. \\ - **Fume Burst**: D4 [[:Game_Mechanics:Conditions:Nauseated]] Stacks. \\ - **Napalm Burst**: D4 [[:Game_Mechanics:Conditions:Burning]] Stacks. \\ - **Nitrogen Burst**: D3 [[:Game_Mechanics:Conditions:Frozen]] Stacks. (// Use a D6/2 //) \\ - **Acid Burst**: D2 [[:Game_Mechanics:Conditions:Corrosive]] Stacks. (// Use a D4/2 //) \\ \\ For the purposes of using this Cyberware, it counts as an [[:Masteries:Industrial]] Weapon.||||||||