====== True Damage ======
[[:Game Mechanics:Damage:True Damage#True Damage|True Damage]] is a type of [[:Game Mechanics:Damage]].
When receiving [[:Game Mechanics:Damage:True Damage#True Damage|True Damage]] a [[:Character]] reduces their current [[:Ratings:Health]] by the [Active Player's] [[:Game Mechanics:Damage]] [[:Game Mechanics:Dice Pool:Total]]. Should a [[:Character]] receiving [[:Game Mechanics:Damage:True Damage#True Damage|True Damage]] have any [[:Ratings:Barrier]], the [[:Game Mechanics:Damage]] ignores that [[:Ratings:Barrier]] and is applied directly to [[:Ratings:Health]].
[[:Game Mechanics:Damage:True Damage#True Damage|True Damage]] cannot be [[:Game Mechanics:Damage Mitigation|Mitigated]] unless otherwise specified.