====== Supernatural Armour ======
[[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] is a [[:Game Mechanics:Damage Mitigation]] [[:Ratings|Rating]] that is representative of an [Entities] strange and mystical forms of protection.\\
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[[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] reduces any [[:Game Mechanics:Damage:Meat Damage]] and [[:Game Mechanics:Damage:Armour Piercing Damage]] received by the total [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] of the [Entity].\\
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[[:Character|Characters]] have a base [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] of 0. Additional [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] can be gained from sources such as [[:Masteries]], [[:Items]], [Components] and the [[:Jobs:Zerk]] [[:Jobs|Job]].\\
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**Please Note**: As per [Universal Rule #4] [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]], provided by differently named sources, does [[:Game Mechanics:Definitions:Stack]].
**Example**: Penny the Bouncer is a [[:Game Mechanics:Definitions:Rank]] 4 [[:Jobs:Zerk]], she has the [[:Jobs:Zerk#Ungodly Toughness]] [[:Game Mechanics:Definitions:Ability]] giving her 4 [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] as well as a [[:Items:Apparel:Apparel Mods:Weremink Lining]] in her [[:Items:Apparel:]] giving her an additional 1 for a total of 5.\\
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Penny is [[:Game_Mechanics:Success and Failure:Success|Successfully]] [[:Game_Mechanics:Attacks|Attacked]] by a street punk with a [[:Items:Equipment:Weapons:Flash Pistol]], who deals 6 [[:Game Mechanics:Damage:Armour Piercing Damage]]. Before it is assigned to Penny's [[:Ratings:Health]] or [[:Ratings:Barrier]] it is [[:Game Mechanics:Damage Mitigation|Mitigated]] first. Penny has 5 [[:Game Mechanics:Damage Mitigation:Supernatural Armour#Supernatural Armour|Supernatural Armour]] which [[:Game Mechanics:Damage Mitigation|Mitigates]] 5 of this [[:Game Mechanics:Damage:Armour Piercing Damage]] reducing the total she would receive to her [[:Ratings:Health]] or [[:Ratings:Barrier]] to 1.