====== Failure ====== [[:Game Mechanics:Success and Failure:Failure#Failure|Failure]] is achieved when unable to equal or exceed a set [[:Game_Mechanics:Definitions:DC]] with the [[:Game Mechanics:Dice Pool:Total]] of your [[:Game Mechanics:Dice Pool]] on a [[:Game Mechanics:Check]], [[:Game Mechanics:Attack]], or [[:Game Mechanics:Save]] or in the case of [[:Game Mechanics:Definitions:Ability:Ritual|Rituals]] and [[:Game Mechanics:Invocation|Invocations]], [[:Game Mechanics:Success and Failure:Critical Failure|Critically Failing]] any [[:Game Mechanics:Check]] that is part of the [[:Game Mechanics:Definitions:Ability:Ritual]] or [[:Game Mechanics:Invocation]].\\ \\ [[:Game Mechanics:Success and Failure:Failure#Failure|Failure]] can be achieved in other ways as defined by you and your [[:Game Mechanics:Definitions:Game Master|GM]] as [[:Game Mechanics:Definitions:Appropriate]]. ==== Changelog ==== Version 0.5c - Jun 2026 * Page updated.