====== Astrohazard Robe ======
|< 100% 22% 22% 12% 22% 22% >|
^Astrohazard Robe^^^^^
^ [[:Corporations#Industrial Industries]] - //Your industry leader in the Industry industry.// |||||
^[[:Mechanic:General:Archetype]]| [[:Item:Apparel#Robes|Robe]] | ^[[:Mechanic:General:Subtype]]| Medium |
^[[:Mechanic:General:Value]]| 1,500c | ^[[:Mechanic:General:Upkeep]]| - |
^ [[:Mechanic:General:Requirement]] ^ [[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Resolve|R]] / [[:Mechanic:Rating:Ward|W]] ^ [[:Mechanic:Rating:Drag]] ^ [[:Mechanic:Rating:Clunk]] ^ [[:Mechanic:Rating:Hardpoint|Hardpoints]] ^
| [[:Character:Stat:Brawn]]: 3 | - / - / - | - | - | 6 |
^Traits |||||
| [[:Ability:Trait:Dampening]] |||||
^Effects|||||
|While this [[:Item:Apparel]] is [[:Item:General:Equipped]], any [[Mechanic:Roll:Test#Miscast Test|Miscast Tests]] you perform gain the [[:Mechanic:Roll:Dice Pool:Property:Trusty]] [[:Mechanic:Roll:Dice Pool:Property]]. \\ \\ In addition, while this [[:Item:Apparel]] is [[:Item:General:Equipped]], you are immune to magical [[:Mechanic:General:Environment:Terrain]], weather or environmental effects, as [[:Mechanic:General:Appropriate]].|||||
\\
//**Ash's Aside**// \\
This Robe is intended to protect the wearer from magical effects in the environment, like a containment suit or magical PPE. It's not supposed to prevent direct Magic Damage more hostile Spells or Inovcations, but walking through a magical Wall of Fire unharmed is intended, since it's Terrain. You may need to have discussions, moment to moment to decide what is an environmental magical effect, and what isn't. As always, when in doubt, rule of cool!
==== Changelog ====
Version 0.5c - Sep 2026
* Value reduced to 1,500c from 10,000c
* Ward reduced to 0 from 5
* Hardpoints increased to 6 from 4
* Effect changed to also provide the Trusty Property to Miscast Tests