====== Dielectric Armour ======
|< 100% 22% 22% 12% 22% 22% >|
^Dielectric Armour^^^^^
^ [[:Corporations#Sourcery Solutions]] - //Your wish, our command. Terms may apply.// |||||
^[[:Mechanic:General:Archetype]]| [[:Item:Apparel#Armour]] | ^[[:Mechanic:General:Subtype]]| Light |
^[[:Mechanic:General:Value]]| 4,000c | ^[[:Mechanic:General:Upkeep]]| - |
^ [[:Mechanic:General:Requirement]] ^ [[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Resolve|R]] / [[:Mechanic:Rating:Ward|W]] ^ [[:Mechanic:Rating:Drag]] ^ [[:Mechanic:Rating:Clunk]] ^ [[:Mechanic:Rating:Hardpoint|Hardpoints]] ^
| [[:Character:Stat:Brawn]]: 3 | 1 / - / 1 | - | 1 | 2 |
^Traits |||||
| - |||||
^Effects|||||
| While this [[:Item:Apparel]] is [[:Item:General:Equipped]], increase your [[Mechanic:Rating#Barrier]] by 5. |||||
**Please Note**: Increases to [[Mechanic:Rating#Barrier]] are rare, and will increase the maximum [[Mechanic:Rating#Barrier]] of your [[:Character]], once it has been [[:Mechanic:General:Set]] by an [[:Item]], [[:Ability]], [[:Cyberware]], etc.
==== Changelog ====
Version 0.5c - Sep 2026
* Value reduced to 4,000c from 5,000c