====== Shield Robe ====== |< 100% 22% 22% 12% 22% 22% >| ^Shield Robe^^^^^ ^ [[:Corporations#Philo's Groove]] - //Transmuting a louder tomorrow!// ||||| ^[[:Mechanic:General:Archetype]]| [[:Item:Apparel#Robes|Robe]] | ^[[:Mechanic:General:Subtype]]| Medium | ^[[:Mechanic:General:Value]]| 1,500c | ^[[:Mechanic:General:Upkeep]]| - | ^ [[:Mechanic:General:Requirement]] ^ [[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Resolve|R]] / [[:Mechanic:Rating:Ward|W]] ^ [[:Mechanic:Rating:Drag]] ^ [[:Mechanic:Rating:Clunk]] ^ [[:Mechanic:Rating:Hardpoint|Hardpoints]] ^ | [[:Character:Stat:Brawn]]: 2 | - / - / 2 | - | - | 3 | ^Traits ||||| | [[:Ability:Trait:Dampening]] ||||| ^Effects||||| |While this [[:Item:Apparel]] is [[:Item:General:Equipped]], any [[Mechanic:Roll:Test#Miscast Test|Miscast Tests]] you perform gain the [[:Mechanic:Roll:Dice Pool:Property:Trusty]] [[:Mechanic:Roll:Dice Pool:Property]]. \\ \\ In addition, while this [[:Item:Apparel]] is [[:Item:General:Equipped]], whenever you performs a [[:Mechanic:Roll:Save]] due to a [[:Ability:Action:Spell]] or [[:Ability:Ritual:Invocation]] cast by an [[:Mechanic:Conflict:Enemy]], you do so with the [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property]].||||| ==== Changelog ==== Version 0.5c - Sep 2026 * Value reduced to 1,500c from 2,000c * Brawn Requirement reduced to 2 from 3 * Hardpoints increased to 3 from 2 * Effect changed to also provide the Trusty Property to Miscast Tests * Effect simplified to no longer have Reliable