====== Shield Robe ======
|< 100% 22% 22% 12% 22% 22% >|
^Shield Robe^^^^^
^ [[:Corporations#Philo's Groove]] - //Transmuting a louder tomorrow!// |||||
^[[:Mechanic:General:Archetype]]| [[:Item:Apparel#Robes|Robe]] | ^[[:Mechanic:General:Subtype]]| Medium |
^[[:Mechanic:General:Value]]| 1,500c | ^[[:Mechanic:General:Upkeep]]| - |
^ [[:Mechanic:General:Requirement]] ^ [[:Mechanic:Rating:Armour|A]] / [[:Mechanic:Rating:Resolve|R]] / [[:Mechanic:Rating:Ward|W]] ^ [[:Mechanic:Rating:Drag]] ^ [[:Mechanic:Rating:Clunk]] ^ [[:Mechanic:Rating:Hardpoint|Hardpoints]] ^
| [[:Character:Stat:Brawn]]: 2 | - / - / 2 | - | - | 3 |
^Traits |||||
| [[:Ability:Trait:Dampening]] |||||
^Effects|||||
|While this [[:Item:Apparel]] is [[:Item:General:Equipped]], any [[Mechanic:Roll:Test#Miscast Test|Miscast Tests]] you perform gain the [[:Mechanic:Roll:Dice Pool:Property:Trusty]] [[:Mechanic:Roll:Dice Pool:Property]]. \\ \\ In addition, while this [[:Item:Apparel]] is [[:Item:General:Equipped]], whenever you performs a [[:Mechanic:Roll:Save]] due to a [[:Ability:Action:Spell]] or [[:Ability:Ritual:Invocation]] cast by an [[:Mechanic:Conflict:Enemy]], you do so with the [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property]].|||||
==== Changelog ====
Version 0.5c - Sep 2026
* Value reduced to 1,500c from 2,000c
* Brawn Requirement reduced to 2 from 3
* Hardpoints increased to 3 from 2
* Effect changed to also provide the Trusty Property to Miscast Tests
* Effect simplified to no longer have Reliable