====== Gucky Branding ======
^ Gucky Branding ^^^^^
^ [Mammon Swarve Financial] - //We make greed look good!// |||||
^[Archetype]| [Clothing] | ^[Subtype]| [Light] & [Medium] |
^ [Mk] ^ [Requirement] ^ [Hardpoint Tax] ^ [Value] ^ [Upkeep] ^
| Mk.1 | [Brawn]: 1 | 1 | 10,000c | 50c |
| Mk.2 | [Brawn]: 1 | 1 | 80,000c | 40c |
| Mk.3 | [Brawn]: 1 | 1 | 270,000c | 30c |
| Mk.4 | [Brawn]: 1 | 1 | 640,000c | 20c |
| Mk.5 | [Brawn]: 1 | 1 | 1,250,000c | 10c |
^ [Traits] |||||
| - |||||
^ Effects |||||
|While the [Modded] [Apparel] is [Equipped], anytime you would deal [Strain Damage] with [Abilities] in a [Social Setting], you deal an additional D4/D6/D8/D10/D12 [Strain Damage] at Mk. 1/2/3/4/5, respectively.\\ \\ **Please Note**: As this is a differently named effect, it will [Stack] with effects such as [Awe Inspiring].|||||
\\
**//Ash's Aside//** \\ \\ A social setting is not a defined term. It mostly means a debate, negotiation, interview or other setting where people are solving issues with words. This is intended to augment Abilities like Barb and Staunch, not the Strain Damage dealt by your fists or a Taser. Exactly where a social setting starts and ends is a matter of perspective, and thus, Players should have a discussion to determine if the current situation feels like a social setting or something else. Social doesn't mean friendly or hostile, it simply means social.