====== Topographical Scope ====== |< - 20% 20% 20% 20% 20% >| ^Topographical Scope^^^^^ ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||| | ^[[Game_Mechanics:Definitions:Archetype]]|Armour \\ Clothing \\ Robes^[[Game_Mechanics:Definitions:Subtype]]|Industrial| ^[[Game_Mechanics:Definitions:Mark]]^[[Game_Mechanics:Definitions:Requirement]]^[[Game_Mechanics:Definitions:Hardpoint Tax]]^[[Game_Mechanics:Definitions:Value]]^[[Game_Mechanics:Definitions:Upkeep]]^ | Mk. 1 | [[:Stats:Brawn]]: 3 | 1 | 20,000c | 10c | | Mk. 2 | [[:Stats:Brawn]]: 6 | 4 | 100,000c | 20c | ^Traits ||||| | [[:Traits:Electronic]] ||||| ^Effects||||| |While the Apparel is [[:Game_Mechanics:Definitions:Equipped]], you gain the Topographical Scope Ability below.||||| ^Topographical Scope^ |**Action. [[:Traits:Continuous]].**| |Until the start of your next [[:Game_Mechanics:Turn]], you gain Acute/Flawless [[:Game_Mechanics:Perceptions#Physical|Physical Perception]] at Mk. 1/2 respectively.|