====== Underlayed Combat Flash ====== ^ Underlayed Combat Flash ^^^^^ ^ [WyvernWorks Studios] - //Your childhood, copyrighted.// ||||| ^[Archetype]| [Armour], [Clothing] \\ & [Robes] | ^[Subtype]| [Heavy], [Industrial], \\ [Light] & [Medium] | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | [Brawn]: 3 | 1 | | 3,000c | 10c | ^ [Traits] ||||| | [Unique - Underlayed] ||||| ^ Effects ||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Combat Flash] [Weapon], shown below.||||| ^Combat Flash^^^^^ ^[Archetype]| [Weapon] | ^[Subtype]| [Energy] | ^[Skill]| [Coordination] | ^[Mastery]| [Light Arms] | ^ [Requirement] ^ [Damage] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ | [Brawn]: 3 | D4 + 2 | 6 - 24 | 3 | - | ^Traits||||| | [Armour Piercing], [Dangerous] and [Fortuitous]. ||||| ^Effects||||| |This [Weapon] cannot be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered this [Weapon] [Jams], as [Appropriate].|||||