====== Underlayed Fluctuating Diode Beacon ====== ^ Underlayed Fluctuating Diode Beacon ^^^^^ ^ [Sourcery Solutions] - //Your wish, our command. Terms may apply.// ||||| ^[Archetype]| [Armour], [Clothing] \\ & [Robes] | ^[Subtype]| [Heavy], [Industrial], \\ [Light] & [Medium] | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | [Brawn]: 4 | 2 | | 1,500c | 50c | ^ [Traits] ||||| | [Electronic] and [Unique - Underlayed] ||||| ^ Effects ||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable Fluctuating Diode Beacon], shown below.||||| ^Portable Fluctuating Diode Beacon^^^^^ ^[Archetype]| [Gear] | ^[Subtype]| - | ^[Skill]| - | ^[Mastery]| - | ^ [Requirement] ^ [Effect] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ | [Brawn]: 4 | - | 1 - 120 | - | - | ^Traits||||| | [Electronic] ||||| ^Effects||||| |While the [Portable Fluctuating Diode Beacon] is [Equipped] you gain the [Diode Emission Pulse] [Ritual], shown below. \\ \\ In addition, you may use this [Gear] to automatically learn the intergalactic location of any [Pinged] [Target], to the nearest planet or region of space. \\ \\ Furthermore, this [Gear] grants the effects of the [Advantage] [Property] to any and all [Checks] to [Track] a [Pinged] [Target] or remove the [Pinged] [Condition].||||| ^Diode Emission Pulse^ |**[Tech] [Ritual]; 80/[Action].**| |All [Enemies] in [Range] gain the [Pinged] [Condition] for 10 [Periods]. \\ \\ For as long as the [Targets] remain under the effect of the [Pinged] [Condition], anyone with the beacon can [Track] the [Targets] with [Advantage]. The [Pinged] [Condition] can be removed, if it is discovered via [Appropriate] [Checks], [Diode Beacons], [Telemetry] or [Acute] or greater [E.M.] [Perception], as [Appropriate].|