====== Underlayed Radiotropic Marking Beacon ====== ^ Underlayed Radiotropic Marking Beacon ^^^^^ ^ [Sourcery Solutions] - //Your wish, our command. Terms may apply.// ||||| ^[Archetype]| [Armour], [Clothing] \\ & [Robes] | ^[Subtype]| [Heavy], [Industrial], \\ [Light] & [Medium] | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | [Brawn]: 4 | 2 | | 1,500c | 50c | ^ [Traits] ||||| | [Electronic] and [Unique - Underlayed] ||||| ^ Effects ||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable Radiotropic Marking Beacon], shown below.||||| ^Portable Radiotropic Marking Beacon^^^^^ ^[Archetype]| [Gear] | ^[Subtype]| - | ^[Skill]| - | ^[Mastery]| - | ^ [Requirement] ^ [Effect] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ | [Brawn]: 4 | - | 1 - 120 | - | - | ^Traits||||| | [Electronic] ||||| ^Effects||||| |While the [Portable Radiotropic Marking Beacon] is [Equipped] you gain the [Radiotropic Marking Pulse] [Ritual], shown below.||||| ^Radiotropic Marking Pulse^ |**[Tech] [Ritual]; 80/[Action].**| |All [Enemies] in [Range] gain the [Marked] [Condition] until the end of the [Encounter].|