====== Underlayed Stake Launcher ====== ^ Underlayed Stake Launcher ^^^^^ ^ [Mammon Swarve Financial] - //We make greed look good!// ||||| ^[Archetype]| [Armour] & [Robes] | ^[Subtype]| [Heavy] & [Medium] | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | [Brawn]: 5 | 2 | | 1,000c | 100c | ^ [Traits] ||||| | [Unique - Underlayed] ||||| ^ Effects ||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Stake Launcher] [Weapon], shown below.||||| ^Stake Launcher^^^^^ ^[Archetype]| [Weapon] | ^[Subtype]| [Ballistic] | ^[Skill]| [Athletics] | ^[Mastery]| [Impact] | ^ [Requirement] ^ [Damage] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ | [Brawn]: 5 | 16 | 3 - 12 | 1 | - | ^Traits||||| | [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Two-Handed]. ||||| ^Effects||||| |This [Weapon] cannot be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead.\\ \\ Should this [Weapon] gain an additional [Damage Die], it instead gains 8 additional [Damage]. \\ \\ **Example**: A [Stake Launcher] with an additional [Damage Die] would deal 24 [Damage] on a [Successful] [Attack].\\ \\ In addition, this [Weapon's] [Damage] can not be reduced by [Supernatural Armour]. \\ \\ **Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate].\\ \\ **Dangerous** \\ When triggered this [Weapon] [Jams], as [Appropriate].|||||