====== Underlayed Taser ====== ^ Underlayed Taser ^^^^^ ^ [Sourcery Solutions] - //Your wish, our command. Terms may apply.// ||||| ^[Archetype]| [Armour] & [Clothing] | ^[Subtype]| [Heavy], [Industrial], \\ [Light] & [Medium] | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ | [Brawn]: 3 | 1 | | 1,500c | 10c | ^ [Traits] ||||| | [Unique - Underlayed] ||||| ^ Effects ||||| |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Pocket Taser] [Weapon], shown below.||||| ^Pocket Taser^^^^^ ^[Archetype]| [Weapon] | ^[Subtype]| [Exotic] | ^[Skill]| [Athletics], [Coordination] \\ or [Tech]] | ^[Mastery]| [Melee] | ^ [Requirement] ^ [Damage] ^ [Range] ^ [Ammo] ^ [Hardpoints] ^ | [Brawn]: 3 | D6 | 1 | 3 | - | ^Traits||||| | [Armour Piercing], [Close Combat], [Dangerous], [Electronic] and [Stunning]. ||||| ^Effects||||| |This [Weapon] cannot be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], instead. \\ \\ The [Pocket Taser] may be used as either an [Athletics], [Coordination] or [Tech] [Weapon]. \\ \\ **Dangerous** \\ When triggered this [Weapon] [Jams], as [Appropriate].|||||