====== Power Cell ====== ^ Power Cell ^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[Archetype]| [Weapon] | ^[Subtype]| [Ballistic], [Energy],\\ [Exotic] & [Industrial] | ^ [Mk] ^ [Requirement] ^ [Hardpoint Tax] ^ [Value] ^ [Upkeep] ^ | Mk.1 | [Brawn]: 4 | 2 | 10,000c | - | | Mk.2 | [Brawn]: 5 | 3 | 40,000c | - | | Mk.3 | [Brawn]: 6 | 4 | 90,000c | - | | Mk.4 | [Brawn]: 7 | 5 | 160,000c | - | | Mk.5 | [Brawn]: 8 | 6 | 250,000c | - | ^ [Traits] ||||| | - ||||| ^ Effects ||||| |The [Modded] [Weapon] gains an additional 1/2/3/4/5 [Damage Die] at Mk.1/2/3/4/5, respectively. \\ \\ **Example**: A [Pistol] would normally deal D6 + 4 [Damage]. With a Mk. 1 [Power Cell] installed it would deal 2D6 + 4 [Damage] and with Mk. 2 it would deal 3D6 + 4 [Damage], respectively.|||||