====== Metromonic Gravitas Enhancer ====== |< - 14% 14% 14% 14% 14% 14% 14% >| ^Metromonic Gravitas Enhancer^^^^^^^ ^[[:Corporations#Sourcery Solutions]] - //Your wish, our command. Terms may apply.//||||||| | ^[[:Game Mechanics:Definitions:Archetype]]| Fascinator | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | Mk. 1 | [[:Stats:Brawn]]: 4 | - | - | 2 | 1,500c | 90c | | Mk. 2 | [[:Stats:Brawn]]: 4 | - | - | 2 | 48,000c | 60c | | Mk. 3 | [[:Stats:Brawn]]: 4 | - | - | 2 | 364,500c | 30c | ^Traits||||||| | [[Traits:Loud]], [[Traits:Stressful]] & [[Traits:Two-Handed]]. ||||||| ^Effects|||||| |While this [[Items:Equipment:Fascinators|Fascinator]] is [[:Game Mechanics:Definitions:Equipped]], anytime you deal [Stress Damage], you apply D4 [[:Game Mechanics:Afflictions:Anxiety]] [[:Game Mechanics:Afflictions]]. \\ \\ At Mk. 2, you apply D8 [[:Game Mechanics:Afflictions:Anxiety]] [[:Game Mechanics:Afflictions]] instead. \\ \\ At Mk. 3, you apply D12 [[:Game Mechanics:Afflictions:Anxiety]] [[:Game Mechanics:Afflictions]] instead.|||||| ==== Changelog ==== Version 0.5c - Aug 2026 * Created