====== Combat Enhancement ====== ^ Combat Enhancement ^^^^^ ^ [V.M.G] - //Get fracked or get fucked!// ||||| ^[Archetype]| [Shield] | ^[Subtype]| [Medium], [Heavy] | ^ [Mk] ^ [Requirement] ^ [Hardpoint Tax] ^ [Value] ^ [Upkeep] ^ | Mk.1 | [Brawn]: 4 | 3 | 25,000c | - | | Mk.2 | [Brawn]: 6 | 3 | 200,000c | - | | Mk.3 | [Brawn]: 8 | 3 | 675,000c | - | ^ [Traits] ||||| | - ||||| ^ Effects ||||| |Increase the bonus of the [Modded] [Shield's] innate [Cover] [Ability] by 1/2/3 at Mk. 1/2/3, respectively. \\ \\ In addition, increase the [Modded] [Shield's] [Armour] and [Ward] by 1/2/3 at Mk. 1/2/3, respectively.\\ \\ Furthermore, increase the [Modded] [Shield's] [Speed Tax] by 1. \\ \\ **Example**: A [Round Shield] which normally has [Cover - 6], 1 [Armour] and 0 [Ward]. With a Mk.2 [Combat Enhancement] installed would instead have [Cover - 8], 3 [Armour], 2 [Ward] and a [Speed Tax] of 1.|||||