====== Survivability Augmentation ====== ^ Survivability Augmentation ^^^^^ ^ [Aureate Express] - //When you need it shiny, not timely!// ||||| ^[Archetype]| [Shield] | ^[Subtype]| [Heavy] | ^ [Mk] ^ [Requirement] ^ [Hardpoint Tax] ^ [Value] ^ [Upkeep] ^ | Mk.1 | [Brawn]: 5 | 2 | 25,000c | - | | Mk.2 | [Brawn]: 7 | 2 | 200,000c | - | | Mk.3 | [Brawn]: 9 | 2 | 675,000c | - | ^ [Traits] ||||| | - ||||| ^ Effects ||||| |Increase the [Modded] [Shield's] [Armour] and [Ward] by 2/4/6 at Mk. 1/2/3, respectively.\\ \\ In Addition, increase the [Modded] [Shield's] [Speed Tax] and [Evasion Tax] by 2. \\ \\ **Example**: A [Round Shield] which normally has 1 [Armour] and 0 [Ward]. With a Mk.2 [Survivability Augmentation] installed would instead have 5 [Armour], 4 [Ward], a [Speed Tax] of 2 and [Evasion Tax] of 3.|||||