====== Gingerbread Gun ======
//The Gingerbread Gun is a single-use sidearm and snack, dispensed from BioTopia vending machines and constructed from engineered gingerbread composite. Shaped after popular one-handed firearms, it is capable of discharging a limited number of lethal shots before its structural integrity degrades. It cannot be reloaded, but remains fully edible after use, formulated to be low-calorie, gluten-free, and vegan. In practice, it occupies a strange intersection between snack, novelty weapon, and disposable self-defence tool.//\\
----
//🎵 When trouble comes to spoil your fun,\\
Reach for a Gingerbread Gun!\\
Pop-pop-pop, then have a crumb,\\
Low-cal, vegan, yum-yum-yum! 🎵\\
\\
🎵 BioTopia says don’t just run —\\
Defend, then snack when you’re done! 🎵//\\
|< 100% 22% 22% 12% 22% 22% >|
^Gingerbread Gun^^^^^
^ [BioTopia Projects Limited] - //Tested on the dead, for the living! // |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Light Arms] |
^[[Game_Mechanics:Definitions:Value]]| 1c | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 3 | D6 + 4 | 6 - 24 | 3 | - |
^Traits |||||
| [Balanced], [Dangerous], [Fortuitous] & [Light]. |||||
^Effects|||||
|The [Gingerbread Gun] cannot be reloaded. Once it is out of [Ammo], it no longer functions as a [Weapon]. \\ \\ In addition, for [Characters] with an [Organic] [Physiology], the [Gingerbread Gun] can be consumed as if it were a [Ration]. Furthermore, once purchased, it will only last 1 [Period] until it rots and is useless, both as a [Weapon] and a [Ration]. \\ \\ Furthermore, this [Weapon] is only available in [Class] 1. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
==== Changelog ====
Version 0.5b - Feb 2026
* Lore added
* Product Line changed to Philo's Groove from Elysian Greens
* Added Fortuitous - Injury
* Added Dangerous - Weapon Jam
* No longer available in multiple Classes