====== Light 'Nade Launcher ====== //A shoulder-braced, two-handed launcher that propels high-explosive rounds along a stabilised flight path to detonate at moderate ranges. It is engineered to accept both dedicated high explosive munitions and standard personal grenades, allowing operators to deploy thrown charges far beyond normal arm strength. The Light pattern prioritises handling and mobility over raw power, reducing recoil, blast radius, and effective range compared to heavier models while remaining lethal against clustered infantry and swarms. A loud, aggressive piece of Orc Corp ordnance designed to break formations and clear space through explosive force.//\\ ---- //"CAN YOU HEAR IT?! That’s the sound of your enemies SCATTERING LIKE VESHRAK when the LIGHT ’NADE LAUNCHER hits the field! Sleeker! Meaner! Still packing enough HIGH-EXPLOSIVE HEAT to turn a mob into a memory! Whether you’re flinging precision H.E. rounds or LAUNCHING YOUR PERSONAL ARSENAL farther than any puny crowd suppression device ever could — THIS BABY DELIVERS THE BOOM! Lighter, faster, DEADLIER where it counts — if you want CONTROL, CHAOS, AND CARNAGE in one BIG ASS BEAST, STEP INTO THE RING WITH ORC CORP, BABY… BECAUSE WHEN THE LIGHT ’NADE LAUNCHER DROPS, EVERYTHING ELSE DROPS WITH IT!"//\\ |< 100% 22% 22% 12% 22% 22% >| ^Light 'Nade Launcher^^^^^ ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Ballistic] | ^[[Game_Mechanics:Definitions:Skill]]| [Athletics] | ^[[Game_Mechanics:Definitions:Mastery]]| [Explosives] | ^[[Game_Mechanics:Definitions:Value]]| 2,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 200c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 4 | 2D4 + 5 | 6 - 24 | 3 | 4 | ^Traits ||||| | [Blast], [Brutal], [Dangerous], [Deploy], [Fortuitous], [Light], [Loud] & [Two-Handed] ||||| ^Effects||||| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Light 'Nade Launcher^^^^^ ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Ballistic] | ^[[Game_Mechanics:Definitions:Skill]]| [Athletics] | ^[[Game_Mechanics:Definitions:Mastery]]| [Explosives] | ^[[Game_Mechanics:Definitions:Value]]| 8,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 400c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 8 | 4D4 + 10 | 9 - 36 | 3 | 4 | ^Traits ||||| | [Blast], [Brutal], [Dangerous], [Deploy], [Fortuitous], [Light], [Loud] & [Two-Handed] ||||| ^Effects||||| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Light 'Nade Launcher^^^^^ ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Ballistic] | ^[[Game_Mechanics:Definitions:Skill]]| [Athletics] | ^[[Game_Mechanics:Definitions:Mastery]]| [Explosives] | ^[[Game_Mechanics:Definitions:Value]]| 18,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 600c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 12 | 6D4 + 15 | 12 - 48 | 3 | 4 | ^Traits ||||| | [Blast], [Brutal], [Dangerous], [Deploy], [Fortuitous], [Light], [Loud] & [Two-Handed] ||||| ^Effects||||| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Light 'Nade Launcher^^^^^ ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Ballistic] | ^[[Game_Mechanics:Definitions:Skill]]| [Athletics] | ^[[Game_Mechanics:Definitions:Mastery]]| [Explosives] | ^[[Game_Mechanics:Definitions:Value]]| 32,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 800c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 16 | 8D4 + 20 | 15 - 60 | 3 | 4 | ^Traits ||||| | [Blast], [Brutal], [Dangerous], [Deploy], [Fortuitous], [Light], [Loud] & [Two-Handed] ||||| ^Effects||||| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Light 'Nade Launcher^^^^^ ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Ballistic] | ^[[Game_Mechanics:Definitions:Skill]]| [Athletics] | ^[[Game_Mechanics:Definitions:Mastery]]| [Explosives] | ^[[Game_Mechanics:Definitions:Value]]| 50,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 1,000c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 20 | 10D4 + 25 | 18 - 72 | 3 | 4 | ^Traits ||||| | [Blast], [Brutal], [Dangerous], [Deploy], [Fortuitous], [Light], [Loud] & [Two-Handed] ||||| ^Effects||||| |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| ==== Changelog ==== Version 0.5b - Feb 2026 * Lore added * Added Fortuitous - Injury * Added Dangerous - Weapon Jam * Range reduced from 9 - 36 to 6 - 24