====== Mod-Spear ====== |< 100% 22% 22% 12% 22% 22% >| ^Mod-Spear^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Simple] | ^[[Game_Mechanics:Definitions:Skill]]| [Versatile] | ^[[Game_Mechanics:Definitions:Mastery]]| [Melee] | ^[[Game_Mechanics:Definitions:Value]]| 750c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 6 | D8 + Vers | 1 - 3 | - | 4 | ^Traits ||||| | [Close Combat], [Fortuitous], [Silenced] & [Versatile]. ||||| ^Effects||||| |The [Mod-Spear] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Mod-Spear^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Simple] | ^[[Game_Mechanics:Definitions:Skill]]| [Versatile] | ^[[Game_Mechanics:Definitions:Mastery]]| [Melee] | ^[[Game_Mechanics:Definitions:Value]]| 3,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 12 | 2D8 + Vers | 1 - 6 | - | 4 | ^Traits ||||| | [Close Combat], [Fortuitous], [Silenced] & [Versatile]. ||||| ^Effects||||| |The [Mod-Spear] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Mod-Spear^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Simple] | ^[[Game_Mechanics:Definitions:Skill]]| [Versatile] | ^[[Game_Mechanics:Definitions:Mastery]]| [Melee] | ^[[Game_Mechanics:Definitions:Value]]| 6,750c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 18 | 3D8 + Vers | 3 - 12 | - | 4 | ^Traits ||||| | [Close Combat], [Fortuitous], [Silenced] & [Versatile]. ||||| ^Effects||||| |The [Mod-Spear] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Mod-Spear^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Simple] | ^[[Game_Mechanics:Definitions:Skill]]| [Versatile] | ^[[Game_Mechanics:Definitions:Mastery]]| [Melee] | ^[[Game_Mechanics:Definitions:Value]]| 12,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 24 | 4D8 + Vers | 6 - 24 | - | 4 | ^Traits ||||| | [Close Combat], [Fortuitous], [Silenced] & [Versatile]. ||||| ^Effects||||| |The [Mod-Spear] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Mod-Spear^^^^^ ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Simple] | ^[[Game_Mechanics:Definitions:Skill]]| [Versatile] | ^[[Game_Mechanics:Definitions:Mastery]]| [Melee] | ^[[Game_Mechanics:Definitions:Value]]| 18,750c | ^[[Game_Mechanics:Definitions:Upkeep]]| - | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 30 | 5D8 + Vers | 9 - 36 | - | 4 | ^Traits ||||| | [Close Combat], [Fortuitous], [Silenced] & [Versatile]. ||||| ^Effects||||| |The [Mod-Spear] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||