====== Quadra Hammer ====== |< 100% 22% 22% 12% 22% 22% >| ^Quadra Hammer^^^^^ ^ [BioTopia Project Limited] - //Tested on the dead, for the living!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Industrial] | ^[[Game_Mechanics:Definitions:Skill]]| [Tech] | ^[[Game_Mechanics:Definitions:Mastery]]| [Industrial] | ^[[Game_Mechanics:Definitions:Value]]| 1,500c | ^[[Game_Mechanics:Definitions:Upkeep]]| 75c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 6 | 4D6 | 1 | 5 | 8 | ^Traits ||||| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| ^Effects||||| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Quadra Hammer^^^^^ ^ [BioTopia Project Limited] - //Tested on the dead, for the living!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Industrial] | ^[[Game_Mechanics:Definitions:Skill]]| [Tech] | ^[[Game_Mechanics:Definitions:Mastery]]| [Industrial] | ^[[Game_Mechanics:Definitions:Value]]| 6,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 150c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 12 | 8D6 | 1 - 2 | 5 | 8 | ^Traits ||||| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| ^Effects||||| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Quadra Hammer^^^^^ ^ [BioTopia Project Limited] - //Tested on the dead, for the living!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Industrial] | ^[[Game_Mechanics:Definitions:Skill]]| [Tech] | ^[[Game_Mechanics:Definitions:Mastery]]| [Industrial] | ^[[Game_Mechanics:Definitions:Value]]| 13,500c | ^[[Game_Mechanics:Definitions:Upkeep]]| 225c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 18 | 12D6 | 1 - 3 | 5 | 8 | ^Traits ||||| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| ^Effects||||| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Quadra Hammer^^^^^ ^ [BioTopia Project Limited] - //Tested on the dead, for the living!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Industrial] | ^[[Game_Mechanics:Definitions:Skill]]| [Tech] | ^[[Game_Mechanics:Definitions:Mastery]]| [Industrial] | ^[[Game_Mechanics:Definitions:Value]]| 24,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| 300c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 24 | 16D6 | 1 - 6 | 5 | 8 | ^Traits ||||| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| ^Effects||||| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |< 100% 22% 22% 12% 22% 22% >| ^Quadra Hammer^^^^^ ^ [BioTopia Project Limited] - //Tested on the dead, for the living!// ||||| ^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Industrial] | ^[[Game_Mechanics:Definitions:Skill]]| [Tech] | ^[[Game_Mechanics:Definitions:Mastery]]| [Industrial] | ^[[Game_Mechanics:Definitions:Value]]| 37,500c | ^[[Game_Mechanics:Definitions:Upkeep]]| 375c | ^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^ | [[:Stats#Brawn]]: 30 | 20D6 | 3 - 12 | 5 | 8 | ^Traits ||||| | [Close Combat], [Dangerous], [Fortuitous], [Four-Handed], [Full-Auto], [Loud], [Trusty] & [Unwieldy]. ||||| ^Effects||||| |When using this [Weapon] to perform a [Check], you may spend 1 Ammo to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||