====== Void Pistol ======
//The Void Pistol is a one-handed magical sidearm built by V.M.G. around a dense adamantine core that anchors its runic firing mechanism. Instead of conventional projectiles, it launches “Void Shells” — compact orbs of pure vacuum that violently expand and then collapse around their target. The weapon’s metallic heart makes it notably heavy for a pistol, demanding strength and control from its wielder, but rewarding them with striking destructive potential at close to mid range. In practice, it is a rare, uncompromising tool favoured by those who can shoulder its weight and appreciate the brutal elegance of weaponised nothingness.//\\
----
//"The V.M.G. Void Pistol is beyond silence and mercy. Space does not argue, it does not negotiate, it simply takes — and now you can carry that same perfect, indifferent terror in one hand. With every Void Shell you don’t just strike a target, you open a moment of absolute absence and let reality do the rest. Remember: in the infinite dark, fear belongs to whoever controls the void. Own it today!"//\\
|< 100% 22% 22% 12% 22% 22% >|
^Void Pistol^^^^^
^ [V. M. G.] - //Get fracked or get fucked!// |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Quickdraw] |
^[[Game_Mechanics:Definitions:Value]]| 3,000 | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 6 | 2D10 + 5 | 6 - 24 | 3 | 2 |
^Traits |||||
| [Balanced], [Fortuitous], [Light], [Loud] & [Magical]. |||||
^Effects|||||
|[Successful] [Attacks] with this [Weapon] also apply D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
|< 100% 22% 22% 12% 22% 22% >|
^Void Pistol^^^^^
^ [V. M. G.] - //Get fracked or get fucked!/// |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Quickdraw] |
^[[Game_Mechanics:Definitions:Value]]| 12,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 12 | 4D10 + 10 | 9 - 36 | 3 | 2 |
^Traits |||||
| [Balanced], [Fortuitous], [Light], [Loud] & [Magical]. |||||
^Effects|||||
|[Successful] [Attacks] with this [Weapon] also apply D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
|< 100% 22% 22% 12% 22% 22% >|
^Void Pistol^^^^^
^ [V. M. G.] - //Get fracked or get fucked!/// |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Quickdraw] |
^[[Game_Mechanics:Definitions:Value]]| 27,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 18 | 6D10 + 15 | 12 - 48 | 3 | 2 |
^Traits |||||
| [Balanced], [Fortuitous], [Light], [Loud] & [Magical]. |||||
^Effects|||||
|[Successful] [Attacks] with this [Weapon] also apply D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
|< 100% 22% 22% 12% 22% 22% >|
^Void Pistol^^^^^
^ [V. M. G.] - //Get fracked or get fucked!/// |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Quickdraw] |
^[[Game_Mechanics:Definitions:Value]]| 48,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 24 | 8D10 + 20 | 15 - 60 | 3 | 2 |
^Traits |||||
| [Balanced], [Fortuitous], [Light], [Loud] & [Magical]. |||||
^Effects|||||
|[Successful] [Attacks] with this [Weapon] also apply D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
|< 100% 22% 22% 12% 22% 22% >|
^Void Pistol^^^^^
^ [V. M. G.] - //Get fracked or get fucked!/// |||||
^[[Game_Mechanics:Definitions:Archetype]]| [Weapon] | ^[[Game_Mechanics:Definitions:Subtype]]| [Exotic] |
^[[Game_Mechanics:Definitions:Skill]]| [Coordination] | ^[[Game_Mechanics:Definitions:Mastery]]| [Quickdraw] |
^[[Game_Mechanics:Definitions:Value]]| 75,000c | ^[[Game_Mechanics:Definitions:Upkeep]]| - |
^ [[:Game_Mechanics:Definitions:Requirement]] ^ [[:Game_Mechanics:Definitions:Damage]] ^ [[Game_Mechanics:Definitions:Range]] ^ [[Game_Mechanics:Definitions:Ammo]] ^ [[Game_Mechanics:Definitions:Hardpoints]] ^
| [[:Stats#Brawn]]: 30 | 10D10 + 25 | 18 - 72 | 3 | 2 |
^Traits |||||
| [Balanced], [Fortuitous], [Light], [Loud] & [Magical]. |||||
^Effects|||||
|[Successful] [Attacks] with this [Weapon] also apply D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
==== Changelog ====
Version 0.5b - Feb 2026
* Lore added
* Added Fortuitous - Injury
* Added Dangerous - Miscast