====== FlickerFortress Brace ====== |< - 15% 15% 15% 20% 20% 15%>| ^ FlickerFortress Brace ^^^^^^ ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| | ^[[Game_Mechanics:Definitions:Archetype]]|Gadget^[[Game_Mechanics:Definitions:Subtype]]|Gear| | ^[[Game_Mechanics:Definitions:Mark]]^[[Game_Mechanics:Definitions:Requirements]]^[[Game_Mechanics:Definitions:Maximum Barrier]]^[[Game_Mechanics:Definitions:Barrier Regeneration]]^[[Game_Mechanics:Definitions:Value]]^[[Game_Mechanics:Definitions:Upkeep]]^ | Mk. 1 | [[:Stats:Brawn]]: 2 | 20 | 20, Start of [[:Game_Mechanics:Definitions:Day]] | 10,000c | 250c | | Mk. 2 | [[:Stats:Brawn]]: 2 | 40 | 40, Start of [[:Game_Mechanics:Definitions:Day]] | 80,000c | 200c | | Mk. 3 | [[:Stats:Brawn]]: 2 | 60 | 60, Start of [[:Game_Mechanics:Definitions:Day]] | 270,000c | 150c | | Mk. 4 | [[:Stats:Brawn]]: 2 | 80 | 80, Start of [[:Game_Mechanics:Definitions:Day]] | 640,000c | 100c | | Mk. 5 | [[:Stats:Brawn]]: 2 | 100 | 100, Start of [[:Game_Mechanics:Definitions:Day]] | 1,250,000c | 50c | ^Traits |||||| | [[:Traits:Electronic]] |||||| ^Effects|||||| |While this item is [[:Game_Mechanics:Definitions:Equipped]], Set your [[Game_Mechanics:Definitions:Maximum Barrier]] to the value above. In addition, you restore the indicated amount of [[:Ratings:Barrier]] at the designated time.||||||