====== Grappled ====== [[:Mechanic:Conflict:Condition:Grappled]] is a [[:Mechanic:Conflict:Condition]].\\ \\ An [[:Mechanic:Category:Entity]] that is [[:Mechanic:Conflict:Condition:Grappled]] loses 1 [[:Mechanic:Rating:Action Point]] and 1 [[:Mechanic:Rating:Quick Action Point]] at the start of their [[:Mechanic:General:Time:Turn]].\\ \\ In addition the [[:Mechanic:Category:Entity]] that is [[:Mechanic:Conflict:Condition:Grappled]] can’t move away from the [[:Mechanic:Category:Entity]] that has applied the [[:Mechanic:Conflict:Condition:Grappled]] [[:Mechanic:Conflict:Condition]].\\ \\ Furthermore the [[:Mechanic:Category:Entity]] that is [[:Mechanic:Conflict:Condition:Grappled]] can not use 1 of their [[:Character:Inventory#Hand Slot|Hand Slots]]. ==== Changelog ==== Version 0.5c - Sep 2026 * Page moved and updated.