====== Stress Damage ====== [[:Mechanic:Conflict:Damage:Stress Damage|Stress Damage]] is a type of [[:Mechanic:Conflict:Damage]].\\ \\ When receiving [[:Mechanic:Conflict:Damage:Stress Damage|Stress Damage]] a [[:Character]] reduces their current [[:Ratings:Strain]] by the [[:Mechanic:General:Player:Active Player|Active Player's]] [[:Mechanic:Conflict:Damage]] [[:Mechanic:Roll:Dice Pool:Total]].\\ \\ [[:Mechanic:Conflict:Damage:Stress Damage|Stress Damage]] is [[:Game Mechanics:Mitigation|Mitigated]] by [[:Ability|Abilities]] including, but not limited to: [[:Ability:Trait:Stubborn]], [[:Ability:Trait:Hardened]] and [[:Ability:Trait:Unbreakable]].