====== Movement Points ====== [[:Mechanic:General:Movement:Movement Point|Movement Points]] also referred to as [[:Mechanic:General:Movement:Movement Point|MP]] are a mechanic. [[:Mechanic:General:Movement:Movement Point|MP]] allows an [[:Character:Entity]] to traverse Meat Space.\\ \\ At any point an [[:Character:Entity]] has [[:Mechanic:General:Movement:Movement Point|MP]], which can be gained from [[:Ability|Abilities]] such as the [[:Ability:General Ability:Move]] [[:Ability:Action]], they may spend one as a [[:Ability:Action:Free Action]] to move one [[:Mechanic:General:Unit]]. [[:Mechanic:General:Movement:Movement Point|MP]] can't be spent in response to other [[:Ability|Abilities]] or effects. They can only be spent when nothing is being resolved, during the [[:Mechanic:General:Player:Active Player|Active Player's]] [[:Mechanic:General:Time:Turn]]. Any [[:Mechanic:General:Movement:Movement Point|MP]] remaining at the end of the [[:Mechanic:General:Time:Turn]] are lost. **Please Note**: This [[:Mechanic:General:Movement]] may trigger other [[:Ability|Abilities]], such as [[:Ability:General Ability:Intercept]] or [[:Ability:General Ability:Opportunity Attack]], as [[:Mechanic:General:Appropriate]].