====== Active Player ====== [[:Mechanic:General:Player:Active Player]] is a mechanical term. It refers to the [[:Mechanic:General:Player]] currently resolving their [[:Mechanic:General:Time:Turn]] and/or [[:Ability]]. A [[:Mechanic:General:Player]] becomes the [[:Mechanic:General:Player:Active Player]] during their [[:Mechanic:General:Time:Turn]] or when resolving an effect during another [[:Mechanic:General:Player|Player's]] [[:Mechanic:General:Time:Turn]] through the use of [[:Ability:Action:Quick Action|Quick Actions]] or [[:Ability:Action:Free Action|Free Actions]], as [[:Mechanic:General:Appropriate]]. **Please Note**: While the [[:Mechanic:General:Player:Active Player]] is most often someone performing their [[:Character|Character's]] [[:Mechanic:General:Time:Turn]], the use and resolution of [[:Ability:Action:Quick Action|Quick Actions]] and [[:Ability:Action:Free Action|Free Actions]] can cause the [[:Mechanic:General:Player:Active Player]] to change rapidly. This may cause timing or resolution conflicts to arise. In this case, it is up to the [[:Mechanic:General:Player|Players]] to discuss the most [[:Mechanic:General:Appropriate]] way in which those [[:Ability|Abilities]] and effects should resolve. ==== Changelog ==== Version 0.5c - Aug 2026 * Page Created.