====== Ratings ====== **This section is currently in the process of being written - AAXW!**\\ \\ **Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.** [[:Mechanic:Rating|Rating]] is a mechanical and categorical term. [[:Mechanic:Rating|Ratings]] are a more elaborate representation of how an [[:Mechanic:Entity|Entity's]] individual pieces, such as [[:Character:Stat|Stats]] or [components], combine to interact with the world of Meat Space. [[:Mechanic:Rating|Ratings]] help track things such as how much damage an [[:Mechanic:Entity]] can take, how quickly they can move or how strong their defenses are.\\ \\ [[Chracter:Characters]] and [Vehicles] each have distinct [[:Mechanic:Rating|Ratings]] to help distinguish the differences between meat and metal. Some [[:Mechanic:Rating|Ratings]] however are [[:Mechanic:Rating#Shared Ratings|Shared]] and are listed below.\\ \\ [[:Mechanic:Rating|Ratings]] will add two or more numbers together, such as [[:Character:Stat|Stats]] for [[:Character|Characters]], to determine their amount, see each [[:Mechanic:Rating|Rating]] below for more information. ===== Shared Ratings ===== * [RAM] * [Hardpoint] * [Size] * [Armour] * [Barrier] * [Ward] ===== Character Ratings ===== ===== Vehicle Ratings ===== ===== All Ratings ===== ==== Health ==== {{page>Mechanic:Rating:Health&noheader&inline}} ==== Mana ==== {{page>Mechanic:Rating:Mana&noheader&inline}} ==== Strain ==== {{page>Mechanic:Rating:Strain&noheader&inline}} ==== Tempo ==== {{page>Mechanic:Rating:Tempo&noheader&inline}} ==== Action Points ==== {{page>Mechanic:Rating:action_points&noheader&inline}} ==== Reaction ==== {{page>Mechanic:Rating:reaction&noheader&inline}} ==== Quick Action Points ==== {{page>Mechanic:Rating:quick_action_points&noheader&inline}} ==== Speed ==== {{page>Mechanic:Rating:speed&noheader&inline}} ==== Hardpoints ==== {{page>Mechanic:Rating:hardpoints&noheader&inline}} ==== Evasion ==== {{page>Mechanic:Rating:evasion&noheader&inline}} ==== Defence ==== {{page>Mechanic:Rating:defence&noheader&inline}} ==== Ego ==== {{page>Mechanic:Rating:ego&noheader&inline}} ==== Ward ==== {{page>Mechanic:Rating:ward&noheader&inline}} ==== Presence ==== {{page>Mechanic:Rating:presence&noheader&inline}} ==== Swagger ==== {{page>Mechanic:Rating:swagger&noheader&inline}} ==== Skill Rank Maximum ==== {{page>Mechanic:Rating:skill_rank_maximum&noheader&inline}} ==== Fortitude Save ==== {{page>Mechanic:Rating:fortitude_save&noheader&inline}} ==== Reflex Save ==== {{page>Mechanic:Rating:reflex_save&noheader&inline}} ==== Will Save ==== {{page>Mechanic:Rating:will_save&noheader&inline}} ==== Insight Save ==== {{page>Mechanic:Rating:insight_save&noheader&inline}} ==== Grit Points ==== {{page>Mechanic:Rating:grit_points&noheader&inline}} ==== Wyrd Points ==== {{page>Mechanic:Rating:wyrd_points&noheader&inline}} ==== Barrier ==== {{page>Mechanic:Rating:barrier&noheader&inline}} ==== Armour ==== {{page>Mechanic:Rating:armour&noheader&inline}} ==== R.A.M. ==== {{page>Character:Rating:R.A.M.&noheader&inline}}