====== Ratings ======
**This section is currently in the process of being written - AAXW!**\\
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**Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.**
[[:Mechanic:Rating|Rating]] is a mechanical and categorical term. [[:Mechanic:Rating|Ratings]] are a more elaborate representation of how an [[:Mechanic:Entity|Entity's]] individual pieces, such as [[:Character:Stat|Stats]] or [components], combine to interact with the world of Meat Space. [[:Mechanic:Rating|Ratings]] help track things such as how much damage an [[:Mechanic:Entity]] can take, how quickly they can move or how strong their defenses are.\\
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[[Chracter:Characters]] and [Vehicles] each have distinct [[:Mechanic:Rating|Ratings]] to help distinguish the differences between meat and metal. Some [[:Mechanic:Rating|Ratings]] however are [[:Mechanic:Rating#Shared Ratings|Shared]] and are listed below.\\
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[[:Mechanic:Rating|Ratings]] will add two or more numbers together, such as [[:Character:Stat|Stats]] for [[:Character|Characters]], to determine their amount, see each [[:Mechanic:Rating|Rating]] below for more information.
===== Shared Ratings =====
* [RAM]
* [Hardpoint]
* [Size]
* [Armour]
* [Barrier]
* [Ward]
===== Character Ratings =====
===== Vehicle Ratings =====
===== All Ratings =====
==== Health ====
{{page>Mechanic:Rating:Health&noheader&inline}}
==== Mana ====
{{page>Mechanic:Rating:Mana&noheader&inline}}
==== Strain ====
{{page>Mechanic:Rating:Strain&noheader&inline}}
==== Tempo ====
{{page>Mechanic:Rating:Tempo&noheader&inline}}
==== Action Points ====
{{page>Mechanic:Rating:action_points&noheader&inline}}
==== Reaction ====
{{page>Mechanic:Rating:reaction&noheader&inline}}
==== Quick Action Points ====
{{page>Mechanic:Rating:quick_action_points&noheader&inline}}
==== Speed ====
{{page>Mechanic:Rating:speed&noheader&inline}}
==== Hardpoints ====
{{page>Mechanic:Rating:hardpoints&noheader&inline}}
==== Evasion ====
{{page>Mechanic:Rating:evasion&noheader&inline}}
==== Defence ====
{{page>Mechanic:Rating:defence&noheader&inline}}
==== Ego ====
{{page>Mechanic:Rating:ego&noheader&inline}}
==== Ward ====
{{page>Mechanic:Rating:ward&noheader&inline}}
==== Presence ====
{{page>Mechanic:Rating:presence&noheader&inline}}
==== Swagger ====
{{page>Mechanic:Rating:swagger&noheader&inline}}
==== Skill Rank Maximum ====
{{page>Mechanic:Rating:skill_rank_maximum&noheader&inline}}
==== Fortitude Save ====
{{page>Mechanic:Rating:fortitude_save&noheader&inline}}
==== Reflex Save ====
{{page>Mechanic:Rating:reflex_save&noheader&inline}}
==== Will Save ====
{{page>Mechanic:Rating:will_save&noheader&inline}}
==== Insight Save ====
{{page>Mechanic:Rating:insight_save&noheader&inline}}
==== Grit Points ====
{{page>Mechanic:Rating:grit_points&noheader&inline}}
==== Wyrd Points ====
{{page>Mechanic:Rating:wyrd_points&noheader&inline}}
==== Barrier ====
{{page>Mechanic:Rating:barrier&noheader&inline}}
==== Armour ====
{{page>Mechanic:Rating:armour&noheader&inline}}
==== R.A.M. ====
{{page>Character:Rating:R.A.M.&noheader&inline}}