====== Swagger ====== **[[:Mechanic:Rating:Presence]]**\\ \\ [[:Mechanic:Rating:Swagger]] is a representation of a [[:Character|Character's]] ability to stand out in a crowd, how their raw force of personality translates to the society and situations they're in, a fancy suit or a vicious looking revolver may mean nothing to an animal, but in the concious pysche of gangsters and high-powered corpo suits? they mean everything.\\ \\ [[:Mechanic:Rating:Swagger]] is used when determining [[:Mechanic:Conflict:Morale]] at the start of [[:Mechanic:General:Time:Encounter|Encounters]] with sapient enemies such as other [[:Character|Characters]]. [[:Mechanic:Rating:Swagger]] is often increased through [[:Item|Items]] that display wealth or offer open threats, represented by the [[:Ability:Trait:Traumatic]] or [[:Ability:Trait:Brutal]] [[:Ability:Trait|Traits]] as well as unique effects often found on [[:Item:Apparel]].\\ ===== Swagger Test ===== To perform a [[:Mechanic:Rating:Swagger#Swagger Test]], either as part of a [[:Mechanic:Conflict:Morale|Morale Test]], or at any other time, roll a D20. Add your [[:Mechanic:Roll:Dice Pool:Static Bonus]] from your [[:Mechanic:Rating:Presence]] [[:Mechanic:Rating]], and any [[:Mechanic:General:Appropriate]] [[:Mechanic:Roll:Dice Pool:Bonus Die]], to the [[Mechanic:Roll:Dice Pool:Result]] to form the [[:Mechanic:Roll:Dice Pool:Total]]. This [[:Mechanic:Roll:Test]] can benefit from [[:Mechanic:Roll:Dice Pool:Property|Properties]], as [[:Mechanic:General:Appropriate]].