====== Ward ====== [[:Mechanic:Rating:Ward#Ward|Ward]] is a [[:Mechanic:Conflict:Mitigation]] [[:Mechanic:Rating]] that is representative of an [[:Character:Entity|Entity's]] ability to deflect the worst of magical blows.\\ \\ [[:Mechanic:Rating:Ward#Ward|Ward]] reduces any [[:Mechanic:Conflict:Damage:Magic Damage]] received by the total [[:Mechanic:Rating:Ward#Ward|Ward]] of the [[:Character:Entity]].\\ \\ [[:Character|Characters]] have a base [[:Mechanic:Rating:Ward#Ward|Ward]] equal to their [[:Character:Stat:Smarts]] plus their [[:Character:Stat:Panache]]. Additional [[:Mechanic:Rating:Ward#Ward|Ward]] can be gained from sources such as [[:Mastery|Masteries]], [[:Item|Items]] and [Components].\\ \\ **Please Note**: As per [[:Universal Rule:Abilities of the Same Name Don't Stack|Universal Rule #4]] [[:Mechanic:Rating:Ward#Ward|Ward]], provided by differently named sources, does [[:Mechanic:General:Stack]].\\ \\ **Example**: Penny the Bouncer has [[:Item:Apparel:Medium Combat Armour]] giving her 2 [[:Mechanic:Rating:Ward#Ward|Ward]]. She already has a base [[:Mechanic:Rating:Ward#Ward|Ward]] [[:Mechanic:Rating]] of 12, for a combined total of 14.\\ \\ Penny is [[:Mechanic:Outcome:Success|Successfully]] [[:Mechanic:Roll:Attack|Attacked]] by a cyber-wiz with a [[:Item:Equipment:Weapon:Magic Wand]], who deals 19 [[:Mechanic:Conflict:Damage:Magic Damage]]. Before it is assigned to Penny's [[:Mechanic:Rating:Health]] or [[:Mechanic:Rating:Barrier]] it is [[:Mechanic:Conflict:Mitigation|Mitigated]] first. Penny has 14 [[:Mechanic:Rating:Ward#Ward|Ward]] which [[:Mechanic:Conflict:Mitigation|Mitigates]] 14 of this [[:Mechanic:Conflict:Damage:Magic Damage]] reducing the total she would receive to her [[:Mechanic:Rating:Health]] or [[:Mechanic:Rating:Barrier]] to 5.