====== Property ======
**This section is currently in the process of being written - AAXW!**\\
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**Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.**
[[:Mechanic:Roll:Dice Pool:Property|Properties]] are a mechanic that apply specifically to [[:Mechanic:Roll:Dice Pool|Dice Pools]]. [[:Mechanic:Roll:Dice Pool:Property|Properties]] are both negative and positive effects that modify [[:Mechanic:Roll:Dice Pool|Dice Pools]] when their requirements are met.
===== The Properties and their opposites =====
==== Fortuitous ====
{{page>[[:Mechanic:Roll:Dice Pool:Property::Fortuitous]]&noheader&inline}}
^ Positive Properties ^ Negative Properties ^
| [[:Mechanic:Roll:Dice Pool:Property::Fortuitous]] | [[:Mechanic:Roll:Dice Pool:Property::Dangerous]] |
| [[:Mechanic:Roll:Dice Pool:Property::Advantage]] | [[:Mechanic:Roll:Dice Pool:Property::Disadvantage]] |
| [[:Mechanic:Roll:Dice Pool:Property:Trusty]] | [[:Mechanic:Roll:Dice Pool:Property:Fickle]] |
| [[:Mechanic:Roll:Dice Pool:Property:Reliable]] | [[:Mechanic:Roll:Dice Pool:Property:Unreliable]] |
| [[:Mechanic:Roll:Dice Pool:Property:Fine]] | [[:Mechanic:Roll:Dice Pool:Property:Poor]] |
| [[:Mechanic:Roll:Dice Pool:Property:Exploding]] | [[:Mechanic:Roll:Dice Pool:Property:Imploding]] |
| [[:Mechanic:Roll:Dice Pool:Property:Doubles]] | [[:Mechanic:Roll:Dice Pool:Property:Troubles]] |
| [[:Mechanic:Roll:Dice Pool:Property:Perfection]] | [[:Mechanic:Roll:Dice Pool:Property:Imperfection]] |
Each [[:Mechanic:Roll:Dice Pool:Property:#Property|Property]] in this table counters the one horizontally opposite to itself.
==== Dangerous ====
{{page>[[:Mechanic:Roll:Dice Pool:Property::Dangerous]]&noheader&inline}}
==== Disadvantage ====
{{page>[[:Mechanic:Roll:Dice Pool:Property::Disadvantage]]&noheader&inline}}
==== Fickle ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Fickle]]&noheader&inline}}
==== Unreliable ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Unreliable]]&noheader&inline}}
==== Poor ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Poor]]&noheader&inline}}
==== Imploding ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Imploding]]&noheader&inline}}
==== Troubles ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Troubles]]&noheader&inline}}
==== Perfection ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Imperfection]]&noheader&inline}}
==== Advantage ====
{{page>[[:Mechanic:Roll:Dice Pool:Property::Advantage]]&noheader&inline}}
==== Trusty ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Trusty]]&noheader&inline}}
==== Reliable ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Reliable]]&noheader&inline}}
==== Fine ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Fine]]&noheader&inline}}
==== Exploding ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Exploding]]&noheader&inline}}
==== Doubles ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Doubles]]&noheader&inline}}
==== Perfection ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Perfection]]&noheader&inline}}
===== Upgrading Properties =====
{{page>[[:game_mechanics:upgrading_or_downgrading:upgrading_properties]]&noheader&inline}}