====== Property ======
[[:Mechanic:Roll:Dice Pool:Property|Properties]] are modifiers that specifically impact [[Mechanic:Roll:Dice Pool|Dice Pools]]. This adds additional effects, both positive and negative, based on the [[:Mechanic:Roll:Dice Pool:Result|Results]] generated and if they meet the specific requirements of the [[:Mechanic:Roll:Dice Pool:Property|Property]] in question. This can cause effects such as [[:Mechanic:Roll:Dice Pool:Reroll|Rerolling]] [[:Mechanic:Roll:Dice Pool:Dice|Die]], adding and subtracting [[:Mechanic:Roll:Dice Pool:Dice|Die]] from the [[:Mechanic:Roll:Dice Pool]] and causing [[:Mechanic:Outcome:Critical Success]] or [[:Mechanic:Outcome:Critical Failure]].\\
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[[:Mechanic:Roll:Dice Pool:Property|Properties]] can be [[:Mechanic:Roll:Dice Pool:Property:Upgrading Property|Upgraded]] and [[:Mechanic:Roll:Dice Pool:Property:Downgrading Property#Downgrading Property|Downgraded]]. See the section [[:Mechanic:Roll:Dice Pool:Property#Upgrading Properties|Below]].\\
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A [[:Mechanic:Roll:Dice Pool]] can have multiple [[:Mechanic:Roll:Dice Pool:Property|Properties]]. Should a [[:Mechanic:Roll:Dice Pool]] be effected by opposing [[:Mechanic:Roll:Dice Pool:Property|Properties]], as detailed below, the effects of those [[:Mechanic:Roll:Dice Pool:Property|Properties]] cancel each other out and the roll is performed without either effect. The [[:Mechanic:Roll:Dice Pool]] still has those [[:Mechanic:Roll:Dice Pool:Property|Properties]], it just doesn't gain the effects.\\
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**Example**: A [[:Mechanic:Roll:Check]] performed under the effects of both of the [[:Mechanic:Roll:Dice Pool:Property:Advantage]] and [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property|Properties]] would cancel each other out, causing you to only roll a single D20 instead of two. However, the [[:Mechanic:Roll:Dice Pool]] would still be under the effects of both the [[:Mechanic:Roll:Dice Pool:Property:Advantage]] and [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property|Properties]].
===== The Properties and their opposites =====
==== Dangerous ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Dangerous]]&noheader&inline}}
^ Negative Properties ^ Positive Properties ^
| [[:Mechanic:Roll:Dice Pool:Property:Dangerous]] | [[:Mechanic:Roll:Dice Pool:Property:Fortuitous]] |
| [[:Mechanic:Roll:Dice Pool:Property:Fickle]] | [[:Mechanic:Roll:Dice Pool:Property:Trusty]] |
| [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] | [[:Mechanic:Roll:Dice Pool:Property:Advantage]] |
| [[:Mechanic:Roll:Dice Pool:Property:Unreliable]] | [[:Mechanic:Roll:Dice Pool:Property:Reliable]] |
| [[:Mechanic:Roll:Dice Pool:Property:Poor]] | [[:Mechanic:Roll:Dice Pool:Property:Fine]] |
| [[:Mechanic:Roll:Dice Pool:Property:Imploding]] | [[:Mechanic:Roll:Dice Pool:Property:Exploding]] |
| [[:Mechanic:Roll:Dice Pool:Property:Troubles]] | [[:Mechanic:Roll:Dice Pool:Property:Doubles]] |
| [[:Mechanic:Roll:Dice Pool:Property:Imperfection]] | [[:Mechanic:Roll:Dice Pool:Property:Perfection]] |
Each [[:Mechanic:Roll:Dice Pool:Property:#Property|Property]] in this table counters the one horizontally opposite to itself.
==== Fortuitous ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Fortuitous]]&noheader&inline}}
==== Fickle ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Fickle]]&noheader&inline}}
==== Trusty ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Trusty]]&noheader&inline}}
==== Disadvantage ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Disadvantage]]&noheader&inline}}
==== Advantage ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Advantage]]&noheader&inline}}
==== Unreliable ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Unreliable]]&noheader&inline}}
==== Reliable ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Reliable]]&noheader&inline}}
==== Poor ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Poor]]&noheader&inline}}
==== Fine ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Fine]]&noheader&inline}}
==== Imploding ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Imploding]]&noheader&inline}}
==== Exploding ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Exploding]]&noheader&inline}}
==== Troubles ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Troubles]]&noheader&inline}}
==== Doubles ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Doubles]]&noheader&inline}}
==== Imperfection ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Imperfection]]&noheader&inline}}
==== Perfection ====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Perfection]]&noheader&inline}}
===== Upgrading Properties =====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Upgrading Property]]&noheader&inline}}
===== Downgrading Properties =====
{{page>[[:Mechanic:Roll:Dice Pool:Property:Downgrading Property]]&noheader&inline}}