====== Property ====== **This section is currently in the process of being written - AAXW!**\\ \\ **Meat Space is currently in pre-alpha, and this page will be expanded with additional guidance, examples and context during development.** [[:Mechanic:Roll:Dice Pool:Property|Properties]] are a mechanic that apply specifically to [[:Mechanic:Roll:Dice Pool|Dice Pools]]. [[:Mechanic:Roll:Dice Pool:Property|Properties]] are both negative and positive effects that modify [[:Mechanic:Roll:Dice Pool|Dice Pools]] when their requirements are met. ===== The Properties and their opposites ===== ==== Fortuitous ==== {{page>[[:Mechanic:Roll:Dice Pool:Property::Fortuitous]]&noheader&inline}} ^ Positive Properties ^ Negative Properties ^ | [[:Mechanic:Roll:Dice Pool:Property::Fortuitous]] | [[:Mechanic:Roll:Dice Pool:Property::Dangerous]] | | [[:Mechanic:Roll:Dice Pool:Property::Advantage]] | [[:Mechanic:Roll:Dice Pool:Property::Disadvantage]] | | [[:Mechanic:Roll:Dice Pool:Property:Trusty]] | [[:Mechanic:Roll:Dice Pool:Property:Fickle]] | | [[:Mechanic:Roll:Dice Pool:Property:Reliable]] | [[:Mechanic:Roll:Dice Pool:Property:Unreliable]] | | [[:Mechanic:Roll:Dice Pool:Property:Fine]] | [[:Mechanic:Roll:Dice Pool:Property:Poor]] | | [[:Mechanic:Roll:Dice Pool:Property:Exploding]] | [[:Mechanic:Roll:Dice Pool:Property:Imploding]] | | [[:Mechanic:Roll:Dice Pool:Property:Doubles]] | [[:Mechanic:Roll:Dice Pool:Property:Troubles]] | | [[:Mechanic:Roll:Dice Pool:Property:Perfection]] | [[:Mechanic:Roll:Dice Pool:Property:Imperfection]] | Each [[:Mechanic:Roll:Dice Pool:Property:#Property|Property]] in this table counters the one horizontally opposite to itself. ==== Dangerous ==== {{page>[[:Mechanic:Roll:Dice Pool:Property::Dangerous]]&noheader&inline}} ==== Disadvantage ==== {{page>[[:Mechanic:Roll:Dice Pool:Property::Disadvantage]]&noheader&inline}} ==== Fickle ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Fickle]]&noheader&inline}} ==== Unreliable ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Unreliable]]&noheader&inline}} ==== Poor ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Poor]]&noheader&inline}} ==== Imploding ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Imploding]]&noheader&inline}} ==== Troubles ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Troubles]]&noheader&inline}} ==== Perfection ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Imperfection]]&noheader&inline}} ==== Advantage ==== {{page>[[:Mechanic:Roll:Dice Pool:Property::Advantage]]&noheader&inline}} ==== Trusty ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Trusty]]&noheader&inline}} ==== Reliable ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Reliable]]&noheader&inline}} ==== Fine ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Fine]]&noheader&inline}} ==== Exploding ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Exploding]]&noheader&inline}} ==== Doubles ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Doubles]]&noheader&inline}} ==== Perfection ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Perfection]]&noheader&inline}} ===== Upgrading Properties ===== {{page>[[:game_mechanics:upgrading_or_downgrading:upgrading_properties]]&noheader&inline}}