====== Property ====== [[:Mechanic:Roll:Dice Pool:Property|Properties]] are modifiers that specifically impact [[Mechanic:Roll:Dice Pool|Dice Pools]]. This adds additional effects, both positive and negative, based on the [[:Mechanic:Roll:Dice Pool:Result|Results]] generated and if they meet the specific requirements of the [[:Mechanic:Roll:Dice Pool:Property|Property]] in question. This can cause effects such as [[:Mechanic:Roll:Dice Pool:Reroll|Rerolling]] [[:Mechanic:Roll:Dice Pool:Dice|Die]], adding and subtracting [[:Mechanic:Roll:Dice Pool:Dice|Die]] from the [[:Mechanic:Roll:Dice Pool]] and causing [[:Mechanic:Outcome:Critical Success]] or [[:Mechanic:Outcome:Critical Failure]].\\ \\ [[:Mechanic:Roll:Dice Pool:Property|Properties]] can be [[:Mechanic:Roll:Dice Pool:Property:Upgrading Property|Upgraded]] and [[:Mechanic:Roll:Dice Pool:Property:Downgrading Property#Downgrading Property|Downgraded]]. See the section [[:Mechanic:Roll:Dice Pool:Property#Upgrading Properties|Below]].\\ \\ A [[:Mechanic:Roll:Dice Pool]] can have multiple [[:Mechanic:Roll:Dice Pool:Property|Properties]]. Should a [[:Mechanic:Roll:Dice Pool]] be effected by opposing [[:Mechanic:Roll:Dice Pool:Property|Properties]], as detailed below, the effects of those [[:Mechanic:Roll:Dice Pool:Property|Properties]] cancel each other out and the roll is performed without either effect. The [[:Mechanic:Roll:Dice Pool]] still has those [[:Mechanic:Roll:Dice Pool:Property|Properties]], it just doesn't gain the effects.\\ \\ **Example**: A [[:Mechanic:Roll:Check]] performed under the effects of both of the [[:Mechanic:Roll:Dice Pool:Property:Advantage]] and [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property|Properties]] would cancel each other out, causing you to only roll a single D20 instead of two. However, the [[:Mechanic:Roll:Dice Pool]] would still be under the effects of both the [[:Mechanic:Roll:Dice Pool:Property:Advantage]] and [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] [[:Mechanic:Roll:Dice Pool:Property|Properties]]. ===== The Properties and their opposites ===== ==== Dangerous ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Dangerous]]&noheader&inline}} ^ Negative Properties ^ Positive Properties ^ | [[:Mechanic:Roll:Dice Pool:Property:Dangerous]] | [[:Mechanic:Roll:Dice Pool:Property:Fortuitous]] | | [[:Mechanic:Roll:Dice Pool:Property:Fickle]] | [[:Mechanic:Roll:Dice Pool:Property:Trusty]] | | [[:Mechanic:Roll:Dice Pool:Property:Disadvantage]] | [[:Mechanic:Roll:Dice Pool:Property:Advantage]] | | [[:Mechanic:Roll:Dice Pool:Property:Unreliable]] | [[:Mechanic:Roll:Dice Pool:Property:Reliable]] | | [[:Mechanic:Roll:Dice Pool:Property:Poor]] | [[:Mechanic:Roll:Dice Pool:Property:Fine]] | | [[:Mechanic:Roll:Dice Pool:Property:Imploding]] | [[:Mechanic:Roll:Dice Pool:Property:Exploding]] | | [[:Mechanic:Roll:Dice Pool:Property:Troubles]] | [[:Mechanic:Roll:Dice Pool:Property:Doubles]] | | [[:Mechanic:Roll:Dice Pool:Property:Imperfection]] | [[:Mechanic:Roll:Dice Pool:Property:Perfection]] | Each [[:Mechanic:Roll:Dice Pool:Property:#Property|Property]] in this table counters the one horizontally opposite to itself. ==== Fortuitous ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Fortuitous]]&noheader&inline}} ==== Fickle ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Fickle]]&noheader&inline}} ==== Trusty ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Trusty]]&noheader&inline}} ==== Disadvantage ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Disadvantage]]&noheader&inline}} ==== Advantage ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Advantage]]&noheader&inline}} ==== Unreliable ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Unreliable]]&noheader&inline}} ==== Reliable ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Reliable]]&noheader&inline}} ==== Poor ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Poor]]&noheader&inline}} ==== Fine ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Fine]]&noheader&inline}} ==== Imploding ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Imploding]]&noheader&inline}} ==== Exploding ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Exploding]]&noheader&inline}} ==== Troubles ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Troubles]]&noheader&inline}} ==== Doubles ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Doubles]]&noheader&inline}} ==== Imperfection ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Imperfection]]&noheader&inline}} ==== Perfection ==== {{page>[[:Mechanic:Roll:Dice Pool:Property:Perfection]]&noheader&inline}} ===== Upgrading Properties ===== {{page>[[:Mechanic:Roll:Dice Pool:Property:Upgrading Property]]&noheader&inline}} ===== Downgrading Properties ===== {{page>[[:Mechanic:Roll:Dice Pool:Property:Downgrading Property]]&noheader&inline}}