====== Troubles ====== [[:Mechanic:Roll:Dice Pool:Property:Troubles|Troubles]] is both a [[:Mechanic:Roll:Dice Pool:Property]] and [[:Ability:Trait]]. \\ \\ While under the effects of this [[:Mechanic:Roll:Dice Pool:Property]], any time two or more [[:Mechanic:Roll:Dice Pool:Dice|Die]] in your [[:Mechanic:Roll:Dice Pool]] have the same [[:Mechanic:Roll:Dice Pool:Result]], both [[:Mechanic:Roll:Dice Pool:Dice]] replace their [[:Mechanic:Roll:Dice Pool:Result|Results]] with the minimum that [[:Mechanic:Roll:Dice Pool:Dice|Die]] can roll. **Example**: Getting a [[:Mechanic:Roll:Dice Pool:Result]] of 6 on both a D20 and D12 in your [[:Mechanic:Roll:Dice Pool]] would cause the D20's [[:Mechanic:Roll:Dice Pool:Result]] to become 1 and the D12's [[:Mechanic:Roll:Dice Pool:Result]] to also become 1. Furthermore due to the [[:Mechanic:Roll:Dice Pool:Result]] of the D20 becoming 1 it also [[:Mechanic:Outcome:Critical Failure|Critically Fails]]. **Please Note**: [[:Mechanic:Roll:Dice Pool:Property:Troubles|Troubles]] applies to all [[:Mechanic:Roll:Dice Pool:Dice]] in a [[:Mechanic:Roll:Dice Pool]], not just a single pair. If you had 20 [[:Mechanic:Roll:Dice Pool:Dice]] with the same [[:Mechanic:Roll:Dice Pool:Result]], all of them would suffer from [[:Mechanic:Roll:Dice Pool:Property:Troubles|Troubles]].