====== Unreliable ====== [[:Mechanic:Roll:Dice Pool:Property:Unreliable|Unreliable]] is both a [[:Mechanic:Roll:Dice Pool:Property]] and [[:Ability:Trait]]. \\ \\ While under the effects of this [[:Mechanic:Roll:Dice Pool:Property]], when rolling a D4, D6, D8, D10 or D12, you must [[:Mechanic:Roll:Dice Pool:Reroll]] [[:Mechanic:Roll:Dice Pool:Result|Results]] of: * 4 on D4's * 6 on D6's * 7 & 8 on D8's * 9 & 10 on D10's * 10,11 & 12 on D12's. **Please Note**: As a helpful reminder, [[:Mechanic:Roll:Dice Pool:Property:Unreliable|Unreliable]] only applies to the highest 25% of possible [[:Mechanic:Roll:Dice Pool:Result|Results]] on a [[:Mechanic:Roll:Dice Pool:Dice|Die]].\\ \\ If a [[:Mechanic:Roll:Dice Pool]] is under the effects of both the [[:Mechanic:Roll:Dice Pool:Property:Imploding]] and [[:Mechanic:Roll:Dice Pool:Property:Unreliable|Unreliable]] [[:Mechanic:Roll:Dice Pool:Property|Properties]], [[:Mechanic:Roll:Dice Pool:Property:Imploding]] is resolved first, before [[:Mechanic:Roll:Dice Pool:Reroll|Rerolling]] any [[:Mechanic:Roll:Dice Pool:Dice|Die]] due to the [[:Mechanic:Roll:Dice Pool:Property:Unreliable|Unreliable]] [[:Mechanic:Roll:Dice Pool:Property]].\\