====== Test ====== [[:Mechanic:Roll:Test|Test]] is a mechanical term. It refers to anytime you would generate a [[:Mechanic:Roll:Dice Pool]] that is not a [[:Mechanic:Roll:Check]], [[:Mechanic:Roll:Attack]] or [[:Mechanic:Roll:Save]].\\ \\ The following are common [[:Mechanic:Roll:Test|Tests]] you may generate, follow their links for their full page. * **[[:Mechanic:Conflict:Morale]]** - [[:Mechanic:Conflict:Morale]] [[:Mechanic:Roll:Test|Tests]] are used to determine who or what in an [[:Mechanic:General:Time:Encounter]] presents as the bigger, tougher threat and how a group feels about the situation. [[:Mechanic:Conflict:Morale]] [[:Mechanic:Roll:Test|Tests]] use either [[:Mechanic:Rating:Presence]] or [[:Mechanic:Rating:Swagger]] as [[:Mechanic:General:Appropriate]]. * **[[:Mechanic:Rating:Swagger]]** - [[:Mechanic:Rating:Swagger]] [[:Mechanic:Roll:Test|Tests]] are any [[:Mechanic:Roll:Test]] that uses the [[:Mechanic:Rating:Swagger]] [[:Mechanic:Rating]]. These are most commonly used as part of a [[:Mechanic:Conflict:Morale]] [[:Mechanic:Roll:Test]], but can appear in other places or as part of an [[:Ability]], as [[:Mechanic:General:Appropriate]]. * **[[:Mechanic:Rating:Presence]]** - [[:Mechanic:Rating:Presence]] [[:Mechanic:Roll:Test|Tests]] are any [[:Mechanic:Roll:Test]] that uses the [[:Mechanic:Rating:Presence]] [[:Mechanic:Rating]]. These are most commonly used as part of a [[:Mechanic:Conflict:Morale]] [[:Mechanic:Roll:Test]], but can appear in other places or as part of an [[:Ability]], as [[:Mechanic:General:Appropriate]]. * **[[:Mechanic:Conflict:Initiative]]** - [[:Mechanic:Conflict:Initiative]] [[:Mechanic:Roll:Test|Tests]] are used to determine when a [[:Character]] can act in [[:Mechanic:Conflict:Initiative:Character Order]]. [[:Mechanic:Conflict:Initiative]] [[:Mechanic:Roll:Test|Tests]] use either [[:Mechanic:Rating:Reaction]] or [[:Mechanic:Rating:Tempo]] as [[:Mechanic:General:Appropriate]] * **[[:Mechanic:Conflict:Injury]]** - [[:Mechanic:Conflict:Injury]] [[:Mechanic:Roll:Test|Tests]] are used to determine how a [[:Character]] suffers temporary and lasting physical damage during a sustained battle. * **[[:Mechanic:Conflict:Trauma]]** - [[:Mechanic:Conflict:Trauma]] [[:Mechanic:Roll:Test|Tests]] are used to determine how a [[:Character]] suffers temporary and lasting psychological damage during a sustained confrontation. * **[[:Mechanic:Conflict:Malfunction]]** - [[:Mechanic:Conflict:Malfunction]] [[:Mechanic:Roll:Test|Tests]] are used to determine how a [[:Vehicle]] suffers temporary and lasting structural damage during a sustained battle. * **[[:Mechanic:Outcome:Miscast]]** - [[:Mechanic:Outcome:Miscast]] [[:Mechanic:Roll:Test|Tests]] are used to determine the outcomes of magical mishaps such as failed [[:Ability:Ritual:Invocation|Invocations]]. * **[[:Mechanic:Roll:Test:Determination]]** - [[:Mechanic:Roll:Test:Determination]] [[:Mechanic:Roll:Test|Tests]] are the most varied of tests and include determining [[:Mechanic:Conflict:Damage]] [[:Mechanic:Roll:Dice Pool:Total|Totals]], [[:Ability]] outcomes and many others.