====== Disintegrating ====== [[:Traits|Trait]].\\ \\ You may [[:Game Mechanics:Upgrading or Downgrading:Upgrade]] the outcome of any [[:Game Mechanics:Injury]] [[:Game Mechanics:Definitions:Test|Tests]] you inflict up to three times.\\ \\ In addition, should an [[:Items|Item]] with this [[:Traits|Trait]] be [[Game Mechanics:Definitions:Equipped]] or [Holstered], you may gain a bonus D12 to any and all [[Ratings:Swagger]] [[:Game_Mechanics:Check|Checks]] you perform.\\ \\ Furthermore, all effects and [[:Game Mechanics:Conditions]] on the [[:Tables:Injury Table]] equal to or greater than a [[:Game Mechanics:Dice Pool:Total]] of 100 are replaced with the [[:Game Mechanics:Conditions:Disintegrated]] [[:Game Mechanics:Conditions|Condition]] on any [[:Game Mechanics:Injury]] [[:Game Mechanics:Definitions:Test|Tests]] you inflict.\\ \\ **Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Disintegrating#Disintegrating|Disintegrating]], [[:Traits:Vicious]] or [[:Traits:Brutal]]. ==== Changelog ==== Version 0.5b - April 2026\\ * Flat integer Bonus changed to Upgrade.