====== Disintegrating ======
[[:Traits|Trait]].\\
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You may [[:Game Mechanics:Upgrading or Downgrading:Upgrade]] the outcome of any [[:Game Mechanics:Injury]] [[:Game Mechanics:Definitions:Test|Tests]] you inflict up to three times.\\
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In addition, should an [[:Items|Item]] with this [[:Traits|Trait]] be [[Game Mechanics:Definitions:Equipped]] or [Holstered], you may gain a bonus D12 to any and all [[Ratings:Swagger]] [[:Game_Mechanics:Check|Checks]] you perform.\\
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Furthermore, all effects and [[:Game Mechanics:Conditions]] on the [[:Tables:Injury Table]] equal to or greater than a [[:Game Mechanics:Dice Pool:Total]] of 100 are replaced with the [[:Game Mechanics:Conditions:Disintegrated]] [[:Game Mechanics:Conditions|Condition]] on any [[:Game Mechanics:Injury]] [[:Game Mechanics:Definitions:Test|Tests]] you inflict.\\
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**Please Note**: These effects are mutually exclusive. You can only benefit from one of the following at a time: [[:Traits:Disintegrating#Disintegrating|Disintegrating]], [[:Traits:Vicious]] or [[:Traits:Brutal]].
==== Changelog ====
Version 0.5b - April 2026\\
* Flat integer Bonus changed to Upgrade.