====== Standardised Compartment - Undertaker ====== |< - 16.6% 16.6% 16.6% 16.6% 16.6% 16.6% >| ^Standardised Compartment - Undertaker^^^^^^ |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^[Archetype]|Primary^[Subtype]|Compartment|| ^[[:Game_Mechanics:Definitions:Mark]]^[Drag]^[[:Game_Mechanics:Definitions:Hardpoints]]^[Systems]^[[:Game_Mechanics:Definitions:Value]]^[[:Game_Mechanics:Definitions:Upkeep]]^ ^ Mk.1 | 16 | 16 | 12 | 32,400c | 1,125c | ^ Mk.2 | 14 | 22 | 16 | 129,600c | 900c | ^ Mk.3 | 12 | 28 | 20 | 291,600c | 675c | ^ Mk.4 | 10 | 34 | 24 | 518,400c | 450c | ^ Mk.5 | 8 | 40 | 28 | 810,000c | 225c | ^ Traits |||||| | [[:Traits:Foundational Component]], [[:Traits:Signature Orc Corp Vehicle Range]] |||||| ^ Effects |||||| |Whenever you generate a [Malfunction], you gain a -10 to the [Total]. \\ (Note: This effect can stack with itself, as do all effects called "effect").||||||