Starting Proficiency list updated to include Initiative and Sense
Lavish Budget Income increased to 5,000c from 1,000c
Profession Secondary Ability changed to always provide 8 Mastery Options
Profession: Chop Doc Secondary Ability can now grant free Mastery ranks in Charm and Xenology
Profession: Claims Agent Primary Ability can now be used 1/2/3/4/5 timer per Encounter, instead of per Scene
Profession: Claims Agent Secondary Ability can grant free Mastery ranks in Deception and Street
Profession: Chemslinger Secondary Ability can grant free Mastery ranks in Charm and Intimidate
Profession: Net Support Secondary Ability can grant free Mastery ranks in Bones, Street and Spycraft but no longer can grant them in Astrocraft
Profession: Closer Primary effect wording clarified
Profession: Closer Secondary Ability can grant free Mastery Rank in Lexiturgy and Nepotism
Profession: Closer Big Shot Ability: Finger Guns updated to increase the Total of pending Checks and Attacks, instead of reducing the Ego and Saves
Profession: Xeno-Archaeologist Secondary Ability can grant free Mastery ranks Netcraft and Wrangling
Profession: Xeno-Archaeologist Big Shot Ability: Nothing New Under The Sun now also allows you to treat all Situations as Cultural Situations
Profession: Corporate Raider Secondary Ability can grant free Mastery ranks in Deception and Street
Profession: Compliance Officer Secondary Ability can grant free Mastery ranks in Gene-Graft and Meat
Profession: Acquisitions Secondary Ability can grant free Mastery ranks in Extrospection, Noetics and Slicing but no longer can grant them in Prestige
Profession: Thool Tychoon Secondary Ability can grant free Mastery ranks in Astrocraft and Nepotism
Profession: Life Coach Secondary Ability can grant free Mastery ranks in Co-Piloting and Parasomnia