Underlayed Targeting Array

Underlayed Targeting Array
[Sourcery Solutions] - Your wish, our command. Terms may apply.
[Archetype] [Armour], [Clothing]
& [Robes]
[Subtype] [Industrial]
[Mk] [Requirement] [Hardpoint Tax] [Value] [Upkeep]
Mk.1 [Brawn]: 8 3 4,000c 125c
Mk.2 [Brawn]: 8 3 16,000c 100c
Mk.3 [Brawn]: 8 3 36,000c 75c
Mk.4 [Brawn]: 8 3 64,000c 50c
Mk.5 [Brawn]: 8 3 100,000c 25c
[Traits]
[Electronic] and [Unique - Underlayed].
Effects
While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable Targeting Array] of the same Mk, shown below.
Portable Targeting Array
[Archetype] [Gear] [Subtype] -
[Skill] - [Mastery] -
[Mk] [Requirement] [Effect] [DC] [Range]
Mk.1 [Brawn]: 8 D4 18 1 - 24
Mk.2 [Brawn]: 8 D6 21 1 - 48
Mk.3 [Brawn]: 8 D8 24 1 - 72
Mk.4 [Brawn]: 8 D10 27 1 - 96
Mk.5 [Brawn]: 8 D12 30 1 - 120
Traits
[Electronic].
Effects
While the [Portable Targeting Array] is [Equipped] you gain the [Targeting Sweep] [Ability], shown below.
Targeting Sweep
[Trait].
During the [Environmental Step], all [Enemies] in [Range] of you must take a [Reflex Save] with a [DC] listed at the Mk of your [Equipped] array. If the [Save] is [Failed] they gain the [Painted] [Condition] until the start of the next [Environmental Step].