| Combat Enhancement | ||||
|---|---|---|---|---|
| [V.M.G] - Get fracked or get fucked! | ||||
| [Archetype] | [Shield] | [Subtype] | [Medium], [Heavy] | |
| [Mk] | [Requirement] | [Hardpoint Tax] | [Value] | [Upkeep] |
| Mk.1 | [Brawn]: 4 | 3 | 25,000c | - |
| Mk.2 | [Brawn]: 6 | 3 | 200,000c | - |
| Mk.3 | [Brawn]: 8 | 3 | 675,000c | - |
| [Traits] | ||||
| - | ||||
| Effects | ||||
| Increase the bonus of the [Modded] [Shield's] innate [Cover] [Ability] by 1/2/3 at Mk. 1/2/3, respectively. In addition, increase the [Modded] [Shield's] [Armour] and [Ward] by 1/2/3 at Mk. 1/2/3, respectively. Furthermore, increase the [Modded] [Shield's] [Speed Tax] by 1. Example: A [Round Shield] which normally has [Cover - 6], 1 [Armour] and 0 [Ward]. With a Mk.2 [Combat Enhancement] installed would instead have [Cover - 8], 3 [Armour], 2 [Ward] and a [Speed Tax] of 1. |
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