Buckshot X

Buckshot X is a Trait. Weapons with this Trait gain the following effects.

This Weapon deals X instances of Damage on a Successful Attack. This Damage is Mitigated first, then applied X times. X is equal to the amount indicated in the Ability name. If the Damage is a variable, such as with a Determination Die, Mitigate the Total of the Dice rolled, then any remaining Damage is dealt X times.

This Weapon can not cause more than a single Injury, Trauma, or Malfunction in a single Attack. When this Weapon causes an Injury, Trauma, or Malfunction it is Upgraded X times.

Example 1: If a Scrap Gun, with 3 Meat Damage and Buckshot 8, Successfully Attacks an Entity with 2 Armour, the Damage will be reduced to 1. Then it will deal 1 Meat Damage to that Entity 8 times.

Example 2: If, in the above example, the Entity has 4 Health remaining, the first three instances of 1 Meat Damage are applied as normal. However, the 4th instance of Damage will reduce the Entity to 0 Health, causing an Injury that is Upgraded 8 times. Then, all remaining instances of Meat Damage are ignored.

Changelog

Version 0.5c - Sep 2026

  • Page moved and updated.